72 lines
2.4 KiB
C#
72 lines
2.4 KiB
C#
using PygmyMonkey.AdvancedBuilder;
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using UnityEngine;
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public class Demo1 : MonoBehaviour
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{
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private void Start()
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{
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if (AppParameters.Get.platformType.Equals("Android"))
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{
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Debug.Log("Android platform");
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}
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else if (AppParameters.Get.platformType.Equals("iOS"))
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{
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Debug.Log("iOS platform");
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}
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switch (AppParameters.Get.releaseType)
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{
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case "Dev":
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break;
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case "Beta":
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break;
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case "Release":
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break;
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}
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}
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private void OnGUI()
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{
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int num = 5;
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int num2 = 5;
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int num3 = 200;
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int num4 = 22;
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GUI.Label(new Rect(num, num2, num3, num4), "Release type:");
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GUI.Label(new Rect(num + num3, num2, num3, num4), AppParameters.Get.releaseType);
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num2 += num4;
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GUI.Label(new Rect(num, num2, num3, num4), "Platform type:");
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GUI.Label(new Rect(num + num3, num2, num3, num4), AppParameters.Get.platformType);
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num2 += num4;
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GUI.Label(new Rect(num, num2, num3, num4), "Distribution platform:");
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GUI.Label(new Rect(num + num3, num2, num3, num4), AppParameters.Get.distributionPlatform);
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num2 += num4;
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GUI.Label(new Rect(num, num2, num3, num4), "Platform architecture:");
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GUI.Label(new Rect(num + num3, num2, num3, num4), AppParameters.Get.platformArchitecture);
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num2 += num4;
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GUI.Label(new Rect(num, num2, num3, num4), "Texture compression:");
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GUI.Label(new Rect(num + num3, num2, num3, num4), AppParameters.Get.textureCompression);
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num2 += num4;
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GUI.Label(new Rect(num, num2, num3, num4), "Product name:");
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GUI.Label(new Rect(num + num3, num2, num3, num4), AppParameters.Get.productName);
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num2 += num4;
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GUI.Label(new Rect(num, num2, num3, num4), "Bundle identifier:");
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GUI.Label(new Rect(num + num3, num2, num3, num4), AppParameters.Get.bundleIdentifier);
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num2 += num4;
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GUI.Label(new Rect(num, num2, num3, num4), "Bundle version:");
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GUI.Label(new Rect(num + num3, num2, num3, num4), AppParameters.Get.bundleVersion);
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if (AppParameters.Get.platformType.Equals("Android"))
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{
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num2 += num4;
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GUI.Label(new Rect(num, num2, num3, num4), "Texture Compression:");
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GUI.Label(new Rect(num + num3, num2, num3, num4), AppParameters.Get.textureCompression);
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}
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if (AppParameters.Get.platformType.Equals("Windows"))
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{
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num2 += num4;
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GUI.Label(new Rect(num, num2, num3, num4), "Platform Architecture:");
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GUI.Label(new Rect(num + num3, num2, num3, num4), AppParameters.Get.platformArchitecture);
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}
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num2 += num4;
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GUI.Label(new Rect(num, num2, num3, num4), "Platform Windows (from define)");
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}
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}
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