Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/CurvedUI/CUI_ViveButtonState.cs
2026-02-21 16:45:37 +08:00

26 lines
400 B
C#

using UnityEngine;
namespace CurvedUI
{
public class CUI_ViveButtonState : MonoBehaviour
{
private enum ViveButton
{
Trigger = 0,
TouchpadTouch = 1,
TouchpadPress = 2,
Grip = 3,
Menu = 4
}
[SerializeField]
private Color ActiveColor = Color.green;
[SerializeField]
private Color InActiveColor = Color.gray;
[SerializeField]
private ViveButton ShowStateFor;
}
}