24 lines
408 B
C#
24 lines
408 B
C#
using UnityEngine;
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namespace CurvedUI
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{
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public class CUI_TMPChecker : MonoBehaviour
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{
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[SerializeField]
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private GameObject testMsg;
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[SerializeField]
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private GameObject enabledMsg;
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[SerializeField]
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private GameObject disabledMsg;
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private void Start()
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{
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testMsg.gameObject.SetActive(false);
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enabledMsg.gameObject.SetActive(false);
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disabledMsg.gameObject.SetActive(true);
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}
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}
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}
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