Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/CurvedUI/CUI_CameraController.cs
2026-02-21 16:45:37 +08:00

24 lines
370 B
C#

using UnityEngine;
namespace CurvedUI
{
public class CUI_CameraController : MonoBehaviour
{
public static CUI_CameraController instance;
[SerializeField]
private Transform CameraObject;
[SerializeField]
private float rotationMargin = 25f;
[SerializeField]
private bool runInEditorOnly = true;
private void Awake()
{
instance = this;
}
}
}