Files
2026-02-21 16:45:37 +08:00

13 lines
245 B
C#

using System.Collections.Generic;
using UnityEngine;
public class CollisionSound : MonoBehaviour
{
public List<string> soundNames = new List<string>();
public string GetSound()
{
return soundNames[Random.Range(0, soundNames.Count)];
}
}