Files
2026-02-21 16:45:37 +08:00

24 lines
301 B
C#

using System;
using UnityEngine;
namespace BitStrap
{
[Serializable]
public class IntBounds : NumberBounds<int>
{
public IntBounds()
{
}
public IntBounds(int min, int max)
: base(min, max)
{
}
public int RandomInside()
{
return UnityEngine.Random.Range(min, max);
}
}
}