Files
2026-02-21 16:45:37 +08:00

17 lines
305 B
C#

using System;
using UnityEngine;
namespace BehaviorDesigner.Runtime
{
[Serializable]
public class SharedRect : SharedVariable<Rect>
{
public static implicit operator SharedRect(Rect value)
{
SharedRect sharedRect = new SharedRect();
sharedRect.mValue = value;
return sharedRect;
}
}
}