Files
2026-02-21 16:45:37 +08:00

18 lines
508 B
C#

using UnityEngine;
using UnityEngine.UI;
namespace BeautifyEffect
{
public class Demo4 : MonoBehaviour
{
private void Update()
{
if (Input.GetKeyDown(KeyCode.T))
{
Beautify.instance.depthOfFieldTransparencySupport = !Beautify.instance.depthOfFieldTransparencySupport;
GameObject.Find("Beautify").GetComponent<Text>().text = ((!Beautify.instance.depthOfFieldTransparencySupport) ? "Beautify (Dof transparency support is OFF)" : "Beautify (DoF transparency support is ON)");
}
}
}
}