Files
2026-02-21 16:45:37 +08:00

44 lines
716 B
C#

using UnityEngine;
using UnityEngine.UI;
public class BTN_OptionsFOV : MonoBehaviour
{
private Slider slider;
public Text text;
private RenderSettingsMy renderSettings;
private void Start()
{
}
private void OnEnable()
{
Refresh();
}
public void Refresh()
{
if ((bool)GlobalSettings.Instance)
{
renderSettings = GlobalSettings.Instance.renderSettings;
}
slider = GetComponent<Slider>();
if ((bool)renderSettings)
{
slider.value = renderSettings.fov;
}
UpdateValue();
}
public void UpdateValue()
{
if ((bool)renderSettings)
{
renderSettings.fov = slider.value;
}
text.text = Utilities.GetTranslation("GUI/OPTIONS_FOV") + ": " + slider.value.ToString("F0");
}
}