22 lines
439 B
C#
22 lines
439 B
C#
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
namespace AmplifyImpostors
|
|
{
|
|
[CreateAssetMenu(fileName = "New Bake Preset", order = 86)]
|
|
public class AmplifyImpostorBakePreset : ScriptableObject
|
|
{
|
|
[SerializeField]
|
|
public Shader BakeShader;
|
|
|
|
[SerializeField]
|
|
public Shader RuntimeShader;
|
|
|
|
[SerializeField]
|
|
public int AlphaIndex;
|
|
|
|
[SerializeField]
|
|
public List<TextureOutput> Output = new List<TextureOutput>();
|
|
}
|
|
}
|