Files
UltimateFishing/Assets/Material/Default Sea.mat
2026-02-21 16:45:37 +08:00

96 lines
2.9 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Default Sea
m_Shader: {fileID: 4800000, guid: 838e1058b91a10c4a828163d40e3371c, type: 3}
m_ShaderKeywords: _COLORIFYREALTIME _COLORIFYTWOCOLORS _EMISSION
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
_BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_ColorifyMaskTex:
m_Texture: {fileID: 2800000, guid: b5086dbf659cb1a44ae03e8138a1c8e2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_MainTex:
m_Texture: {fileID: 2800000, guid: 425b1285ad9d85b4e8e0b3079e7e757b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
_BumpScale: 1
_ColorifyColorsMode: 1
_ColorifyMode: 1
_ColorifyMultiplier: 1.86
_ColorifyMultiplier2: 1
_ColorifySpecStrength: 0
_Cutoff: 0.5
_Debug: 0
_DetailNormalMapScale: 1
_DstBlend: 0
_EmissionScaleUI: 1
_Glossiness: 0.949
_HueRange: 2.58
_HueRange2: 4
_Metallic: 1
_Mode: 0
_OcclusionStrength: 1
_Parallax: 0.02
_Range: 0.15
_Range2: 1.433
_SrcBlend: 1
_UVSec: 0
_ZWrite: 1
m_Colors:
_Color: {r: 1, g: 1, b: 1, a: 1}
_EmissionColor: {r: 0.003921569, g: 0.003921569, b: 0.003921569, a: 1}
_EmissionColorUI: {r: 0.003921569, g: 0.003921569, b: 0.003921569, a: 1}
_NewColor: {r: 0.6911765, g: 0.6911765, b: 0.6911765, a: 1}
_NewColor2: {r: 1, g: 0.7971602, b: 0.2647059, a: 1}
_NewSpecularColor: {r: 0, g: 0, b: 0, a: 1}
_NewSpecularColor2: {r: 1, g: 1, b: 1, a: 1}
_PatCol: {r: 0.5176471, g: 0.08235294, b: 0.08235294, a: 1}
_PatCol2: {r: 1, g: 1, b: 1, a: 1}
_SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}