Files
UltimateFishing/Assets/GameObject/BananaTree01_LOD.prefab
2026-02-21 16:45:37 +08:00

370 lines
10 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1758104156351889
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4767630121651723}
- component: {fileID: 205822861199067932}
- component: {fileID: 136852441629782196}
m_Layer: 0
m_Name: BananaTree01_LOD
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1926365539128672
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4549999992651910}
- component: {fileID: 33901781821536831}
- component: {fileID: 23097345099137821}
m_Layer: 0
m_Name: LOD0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1930824853929175
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4109181104398187}
- component: {fileID: 33051558602797786}
- component: {fileID: 23257508851434544}
m_Layer: 0
m_Name: LOD1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1304758687397309
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4977432752582521}
- component: {fileID: 33094246746649230}
- component: {fileID: 23890638683700025}
m_Layer: 0
m_Name: LOD2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1414453384101892
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4222208067353523}
- component: {fileID: 227428384292541479}
m_Layer: 0
m_Name: LOD3_Billboard
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4767630121651723
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1758104156351889}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4549999992651910}
- {fileID: 4109181104398187}
- {fileID: 4977432752582521}
- {fileID: 4222208067353523}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!205 &205822861199067932
LODGroup:
serializedVersion: 2
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1758104156351889}
m_LocalReferencePoint: {x: 0, y: 2.9230456, z: 0}
m_Size: 6.4079247
m_FadeMode: 2
m_AnimateCrossFading: 1
m_LODs:
- screenRelativeHeight: 0.60353357
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 23097345099137821}
- screenRelativeHeight: 0.30188653
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 23257508851434544}
- screenRelativeHeight: 0.1207634
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 23890638683700025}
- screenRelativeHeight: 0.02812711
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 227428384292541479}
m_Enabled: 1
--- !u!136 &136852441629782196
CapsuleCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1758104156351889}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.2
m_Height: 3
m_Direction: 1
m_Center: {x: 0, y: 1.33, z: 0}
--- !u!4 &4549999992651910
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1926365539128672}
m_LocalRotation: {x: 8.146034E-08, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4767630121651723}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 9.334668E-06, y: -0, z: 0}
--- !u!33 &33901781821536831
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1926365539128672}
m_Mesh: {fileID: 4300000, guid: 51a8d3bc03360594998aec25904c64af, type: 2}
--- !u!23 &23097345099137821
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1926365539128672}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 8400c45d62096b94f9dd0c7b18f6efc3, type: 2}
- {fileID: 2100000, guid: 11f157172aa2a3e43bc9bfa18987e53c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!4 &4109181104398187
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1930824853929175}
m_LocalRotation: {x: 8.146034E-08, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4767630121651723}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 9.334668E-06, y: -0, z: 0}
--- !u!33 &33051558602797786
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1930824853929175}
m_Mesh: {fileID: 4300000, guid: 01a81dce0751ee54eaf62ff2b72e8ea3, type: 2}
--- !u!23 &23257508851434544
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1930824853929175}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 8400c45d62096b94f9dd0c7b18f6efc3, type: 2}
- {fileID: 2100000, guid: 11f157172aa2a3e43bc9bfa18987e53c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!4 &4977432752582521
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1304758687397309}
m_LocalRotation: {x: 8.146034E-08, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4767630121651723}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 9.334668E-06, y: -0, z: 0}
--- !u!33 &33094246746649230
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1304758687397309}
m_Mesh: {fileID: 4300000, guid: b9667eae594f36446933cc9969c8bed8, type: 2}
--- !u!23 &23890638683700025
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1304758687397309}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 5b408edc4a3b0d3488e8ab97d05d7ab0, type: 2}
- {fileID: 2100000, guid: 255ce7e0f1402ea4cb08383b0079105c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!4 &4222208067353523
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1414453384101892}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4767630121651723}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!227 &227428384292541479
BillboardRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1414453384101892}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Billboard: {fileID: 22600000, guid: fd66ef670cf205c44b1ff551aa25ddff, type: 2}
--- !u!1001 &100100000
Prefab:
serializedVersion: 2
m_ObjectHideFlags: 1
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1758104156351889}
m_IsPrefabParent: 1