updata
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@@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Collections.Generic;
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using UltimateWater;
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using UnityEngine;
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@@ -547,7 +547,7 @@ namespace UltimateWater
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}
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if (_ParticlesInfo == null)
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{
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_ParticlesInfo = new ComputeBuffer(1, 16, ComputeBufferType.DrawIndirect);
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_ParticlesInfo = new ComputeBuffer(1, 16, ComputeBufferType.IndirectArguments);
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_ParticlesInfo.SetData(new int[4] { 0, 1, 0, 0 });
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}
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_ResourcesReady = true;
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@@ -259,12 +259,12 @@ namespace UltimateWater
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}
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if (_ParticlesRenderInfo == null)
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{
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_ParticlesRenderInfo = new ComputeBuffer(1, 16, ComputeBufferType.DrawIndirect);
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_ParticlesRenderInfo = new ComputeBuffer(1, 16, ComputeBufferType.IndirectArguments);
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_ParticlesRenderInfo.SetData(new int[4] { 0, 1, 0, 0 });
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}
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if (_ParticlesUpdateInfo == null)
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{
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_ParticlesUpdateInfo = new ComputeBuffer(1, 12, ComputeBufferType.DrawIndirect);
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_ParticlesUpdateInfo = new ComputeBuffer(1, 12, ComputeBufferType.IndirectArguments);
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_ParticlesUpdateInfo.SetData(new int[3] { 0, 1, 1 });
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}
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}
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