Files
Ultimate-Fishing-Simulator-…/Assets/Scripts/Assembly-CSharp/UI_GameVersion.cs
2026-03-04 09:37:33 +08:00

14 lines
239 B
C#

using TMPro;
using UnityEngine;
public class UI_GameVersion : MonoBehaviour
{
private TextMeshProUGUI _TextMesh;
private void Awake()
{
_TextMesh = GetComponent<TextMeshProUGUI>();
_TextMesh.text = "v" + Application.version;
}
}