Files
Ultimate-Fishing-Simulator-…/Assets/Scripts/Assembly-CSharp/UI_ChapterIdentifier.cs
2026-03-04 09:37:33 +08:00

33 lines
529 B
C#

using Coffee.UIEffects;
using Michsky.UI.Heat;
using UnityEngine;
public class UI_ChapterIdentifier : MonoBehaviour
{
[SerializeField]
private ChapterIdentifier chapterIdentifier;
[SerializeField]
private UIEffect uiEffect;
private void OnEnable()
{
Refresh();
}
private void Refresh()
{
if (!(chapterIdentifier == null) && !(uiEffect == null))
{
if (chapterIdentifier.isLocked)
{
uiEffect.toneFilter = ToneFilter.Grayscale;
}
else
{
uiEffect.toneFilter = ToneFilter.None;
}
}
}
}