using Coffee.UIEffects; using Michsky.UI.Heat; using UnityEngine; public class UI_ChapterIdentifier : MonoBehaviour { [SerializeField] private ChapterIdentifier chapterIdentifier; [SerializeField] private UIEffect uiEffect; private void OnEnable() { Refresh(); } private void Refresh() { if (!(chapterIdentifier == null) && !(uiEffect == null)) { if (chapterIdentifier.isLocked) { uiEffect.toneFilter = ToneFilter.Grayscale; } else { uiEffect.toneFilter = ToneFilter.None; } } } }