Files
Ultimate-Fishing-Simulator-…/Assets/Scripts/Assembly-CSharp/UFS3/LineData.cs
2026-03-04 09:37:33 +08:00

19 lines
485 B
C#

using UnityEngine;
namespace UFS3
{
[CreateAssetMenu(fileName = "LineData", menuName = "Data/LineData")]
public class LineData : BaseItemData, IItemType
{
public float Strength = 5f;
public float Length = 100f;
public LineType lineType;
public ItemType ItemType => ItemType.Line;
public override string StatisticText => string.Concat(string.Concat(string.Empty + $"<b>Type:</b> {lineType}\n", $"<b>Strength:</b> {Strength}kg\n"), $"<b>Length:</b> {Length}m\n");
}
}