Files
Ultimate-Fishing-Simulator-…/Assets/Scripts/Assembly-CSharp/RodArmRotator.cs
2026-03-04 09:37:33 +08:00

23 lines
466 B
C#

using Obvious.Soap;
using UnityEngine;
public class RodArmRotator : MonoBehaviour
{
[SerializeField]
private Transform rodTargetParent;
[SerializeField]
private Vector2Variable rodPosition;
[SerializeField]
private BoolVariable isStaminaReachedZero;
[SerializeField]
private Vector3Variable lurePosition;
private void Update()
{
rodTargetParent.localEulerAngles = new Vector3(rodPosition.Value.y * 180f, 0f, (0f - rodPosition.Value.x) * 180f);
}
}