18 lines
296 B
C#
18 lines
296 B
C#
using UnityEngine;
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public class NetworkObjectSpawn
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{
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public string name;
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public Vector3 position;
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public Quaternion rotation;
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public NetworkObjectSpawn(string name, Vector3 position, Quaternion rotation)
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{
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this.name = name;
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this.position = position;
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this.rotation = rotation;
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}
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}
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