Files
Ultimate-Fishing-Simulator-…/Assets/Scripts/Assembly-CSharp/FrameRateManager.cs
2026-03-04 09:37:33 +08:00

12 lines
171 B
C#

using UnityEngine;
public class FrameRateManager : MonoBehaviour
{
public int FrameRate = 60;
private void Update()
{
Application.targetFrameRate = FrameRate;
}
}