30 lines
807 B
C#
30 lines
807 B
C#
using System;
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using Assets.Code.Scripts;
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using Unity.Entities;
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using Unity.Jobs;
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using UnityEngine;
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// [Unity.Jobs.DOTSCompilerGenerated]
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internal class __JobReflectionRegistrationOutput__10551005135889178382
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{
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public static void CreateJobReflectionData()
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{
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// try
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// {
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// JobChunkExtensions.EarlyJobInit<FishSpawnerSystem.FishSpawnerSystem_5F62D1D0_LambdaJob_0_Job>();
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// IJobForExtensions.EarlyJobInit<WaterFXManager.CalculateFXVisibilityJob>();
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// IJobForExtensions.EarlyJobInit<VFXManager.CalculateVFXToCameraDistanceJob>();
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// }
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// catch (Exception ex)
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// {
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// EarlyInitHelpers.JobReflectionDataCreationFailed(ex);
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// }
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}
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[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.AfterAssembliesLoaded)]
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public static void EarlyInit()
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{
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CreateJobReflectionData();
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}
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}
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