Files
2026-03-04 09:37:33 +08:00

32 lines
475 B
C#

using UnityEngine;
using UnityEngine.UI;
namespace UFS3
{
public class UI_InventoryItem : MonoBehaviour
{
public BaseItemData currentItem;
public Image icon;
public void AddItem(BaseItemData newItem)
{
currentItem = newItem;
icon.sprite = newItem.Icon;
icon.enabled = true;
}
public void ClearSlot()
{
currentItem = null;
icon.sprite = null;
icon.enabled = false;
}
public bool IsEmpty()
{
return currentItem == null;
}
}
}