19 lines
463 B
C#
19 lines
463 B
C#
using System;
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using UnityEngine;
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namespace ShiningGames.Tools
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{
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public static class Logger
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{
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public static void Log(string message)
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{
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TimeSpan timeOfDay = DateTime.Now.TimeOfDay;
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int hours = timeOfDay.Hours;
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int minutes = timeOfDay.Minutes;
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int seconds = timeOfDay.Seconds;
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int milliseconds = timeOfDay.Milliseconds;
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Debug.Log(string.Concat("{" + hours + ":" + minutes + ":" + seconds + "." + milliseconds + "}", " ", message));
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}
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}
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}
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