Files
2026-03-04 09:37:33 +08:00

27 lines
319 B
C#

using UnityEngine;
namespace MantisLODEditor
{
public class Mantis_Mesh
{
public Mesh mesh;
public int index;
public string uuid;
public int[][] origin_triangles;
public int[] out_triangles;
public int out_count;
public Mantis_Mesh()
{
index = -1;
uuid = null;
out_count = 0;
}
}
}