27 lines
319 B
C#
27 lines
319 B
C#
using UnityEngine;
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namespace MantisLODEditor
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{
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public class Mantis_Mesh
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{
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public Mesh mesh;
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public int index;
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public string uuid;
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public int[][] origin_triangles;
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public int[] out_triangles;
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public int out_count;
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public Mantis_Mesh()
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{
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index = -1;
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uuid = null;
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out_count = 0;
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}
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}
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}
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