27 lines
427 B
C#
27 lines
427 B
C#
using UnityEngine;
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namespace LayerLab.CasualGame
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{
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public class PanelView : MonoBehaviour
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{
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[SerializeField]
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private GameObject[] otherPanels;
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public void OnEnable()
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{
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for (int i = 0; i < otherPanels.Length; i++)
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{
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otherPanels[i].SetActive(value: true);
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}
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}
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public void OnDisable()
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{
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for (int i = 0; i < otherPanels.Length; i++)
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{
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otherPanels[i].SetActive(value: false);
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}
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}
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}
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}
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