Files
2026-03-04 09:37:33 +08:00

14 lines
251 B
C#

using UnityEngine;
public class JointAttachment : MonoBehaviour
{
private Joint _FixedJoint;
public Vector3 Pivot => base.transform.GetChild(0).localPosition;
public void Make()
{
base.transform.GetChild(0).localPosition = Vector3.zero;
}
}