Files
2026-03-04 09:37:33 +08:00

13 lines
257 B
C#

using UnityEngine;
public class FishSpawnerAuthoring : MonoBehaviour
{
[Header("Prefab (GameObject)")]
public GameObject fishPrefabGO;
[Header("Spawn Settings")]
public int spawnCount = 100;
public Vector3 areaSize = new Vector3(100f, 20f, 100f);
}