240 lines
6.7 KiB
C#
240 lines
6.7 KiB
C#
using Fantasy.Assembly;
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using Fantasy.Async;
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using Fantasy.DataStructure.Collection;
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using Fantasy.Entitas;
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#pragma warning disable CS8604 // Possible null reference argument.
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#pragma warning disable CS8600 // Converting null literal or possible null value to non-nullable type.
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namespace Fantasy;
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public class ItemUseComponent : Entity, IAssembly
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{
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private readonly Dictionary<int, IItemUse> _handlers = new Dictionary<int, IItemUse>();
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private readonly OneToManyList<long, int> _assemblyHandlers = new OneToManyList<long, int>();
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public override void Dispose()
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{
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base.Dispose();
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_handlers.Clear();
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_assemblyHandlers.Clear();
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}
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#region Assembly
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public async FTask Initialize()
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{
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await AssemblySystem.Register(this);
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}
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public async FTask Load(long assemblyIdentity)
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{
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var tcs = FTask.Create(false);
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Scene.ThreadSynchronizationContext.Post(() =>
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{
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InnerLoad(assemblyIdentity);
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tcs.SetResult();
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});
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await tcs;
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}
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public async FTask ReLoad(long assemblyIdentity)
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{
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var tcs = FTask.Create(false);
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Scene.ThreadSynchronizationContext.Post(() =>
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{
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InnerUnLoad(assemblyIdentity);
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InnerLoad(assemblyIdentity);
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tcs.SetResult();
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});
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await tcs;
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}
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public async FTask OnUnLoad(long assemblyIdentity)
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{
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var tcs = FTask.Create(false);
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Scene.ThreadSynchronizationContext.Post(() =>
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{
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InnerUnLoad(assemblyIdentity);
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tcs.SetResult();
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});
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await tcs;
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}
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private void InnerLoad(long assemblyIdentity)
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{
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foreach (var type in AssemblySystem.ForEach(assemblyIdentity,typeof(IItemUse)))
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{
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var customAttributes = type.GetCustomAttributes(typeof(ItemUseAttribute), false);
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if (customAttributes.Length == 0)
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{
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Log.Warning($"type {type.FullName} Implemented the interface of IItemUse, requiring the implementation of ItemUseAttribute");
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continue;
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}
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var instance = (IItemUse)Activator.CreateInstance(type);
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foreach (ItemUseAttribute customAttribute in customAttributes)
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{
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var customAttributeType = (int)customAttribute.Type;
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_handlers.Add(customAttributeType, instance);
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_assemblyHandlers.Add(assemblyIdentity, customAttributeType);
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}
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}
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}
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private void InnerUnLoad(long assemblyIdentity)
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{
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if (!_assemblyHandlers.TryGetValue(assemblyIdentity, out var assemblyHandlers))
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{
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return;
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}
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foreach (var assemblyHandler in assemblyHandlers)
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{
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_handlers.Remove(assemblyHandler);
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}
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_assemblyHandlers.RemoveByKey(assemblyIdentity);
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}
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#endregion
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public uint CanUse(Account account, ItemConfig config, ref int count)
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{
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var itemUseEffect = (ItemUseEffect)config.Effect;
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if (itemUseEffect == ItemUseEffect.None)
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{
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Log.Error($"config.Effect is zero!");
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return 1;
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}
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return CanUse(account, config, itemUseEffect, ref count);
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}
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public void Use(Account account, ItemConfig config, ref int count)
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{
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var itemUseEffect = (ItemUseEffect)config.Effect;
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if (itemUseEffect == ItemUseEffect.None)
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{
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Log.Error($"config.Effect is zero!");
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return;
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}
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if (!_handlers.TryGetValue((int)itemUseEffect, out var handler))
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{
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return;
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}
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handler.Use(account, config, ref count);
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}
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public uint UseHandler(Account account, ItemConfig config, ref int count)
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{
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var itemUseEffect = (ItemUseEffect)config.Effect;
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if (itemUseEffect == ItemUseEffect.None)
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{
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Log.Error($"config.Effect is zero!");
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return 1;
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}
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if (!_handlers.TryGetValue((int)itemUseEffect, out var handler))
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{
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return 0;
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}
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var canUse = handler.CanUse(account, config, ref count);
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if (canUse != 0)
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{
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return canUse;
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}
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handler.Use(account, config, ref count);
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return 0;
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}
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public uint CanUse(Account account, ItemConfig config, ItemUseEffect itemUseEffect, ref int count)
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{
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if (!_handlers.TryGetValue((int)itemUseEffect, out var handler))
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{
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return 0;
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}
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return handler.CanUse(account, config, ref count);
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}
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public void Use(Account account, ItemConfig config, ItemUseEffect itemUseEffect, ref int count)
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{
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if (!_handlers.TryGetValue((int)itemUseEffect, out var handler))
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{
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return;
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}
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handler.Use(account, config, ref count);
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}
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public uint UseHandler(Account account, ItemConfig config, ItemUseEffect itemUseEffect, ref int count)
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{
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if (!_handlers.TryGetValue((int)itemUseEffect, out var handler))
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{
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return 0;
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}
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var canUse = handler.CanUse(account, config, ref count);
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if (canUse != 0)
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{
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return canUse;
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}
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handler.Use(account, config, ref count);
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return 0;
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}
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}
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// public static class ItemUseHelper
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// {
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// private static readonly Dictionary<int, IItemUse> Handlers = new Dictionary<int, IItemUse>();
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//
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// public static void Init()
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// {
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// Handlers.Add((int)ItemType.Drug, new ItemUse_Drug());
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// Handlers.Add((int)ItemType.Equip , new ItemUse_Equip());
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// }
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//
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// public static uint CanUse(Account account, ItemConfig config, ref int count)
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// {
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// if (!Handlers.TryGetValue((int)config.Type, out var handler))
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// {
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// return 0;
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// }
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//
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// return handler.CanUse(account, config, ref count);
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// }
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//
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// public static void Use(Account account, ItemConfig config, ref int count)
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// {
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// if (!Handlers.TryGetValue((int)config.Type, out var handler))
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// {
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// return;
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// }
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//
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// handler.Use(account, config, ref count);
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// }
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//
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// public static uint UseHandler(Account account, ItemConfig config, ref int count)
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// {
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// if (!Handlers.TryGetValue((int)config.Type, out var handler))
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// {
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// return 0;
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// }
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//
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// var canUse = handler.CanUse(account, config, ref count);
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// if (canUse != 0)
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// {
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// return canUse;
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// }
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//
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// handler.CanUse(account, config, ref count);
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// return 0;
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// }
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// } |