16 lines
252 B
C#
16 lines
252 B
C#
using Fantasy.Entitas.Interface;
|
|
|
|
namespace NB.Map;
|
|
|
|
public class MapDestroySystem : DestroySystem<Map>
|
|
{
|
|
protected override void Destroy(Map self)
|
|
{
|
|
self.MapId = 0;
|
|
self.Units.Clear();
|
|
}
|
|
}
|
|
|
|
public static class MapSystem
|
|
{
|
|
} |