14 lines
236 B
C#
14 lines
236 B
C#
using Fantasy.Entitas;
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namespace Fantasy;
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public sealed class GateSubSceneFlagComponent : Entity
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{
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public long SubSceneRouteId;
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public override void Dispose()
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{
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SubSceneRouteId = 0;
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base.Dispose();
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}
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} |