Files
Fishing2Server/Tools/SourceCode/Fantasy.Tools.NetworkProtocol/Exporter/ProtocolOpCode.cs
2025-06-30 10:51:37 +08:00

38 lines
1.2 KiB
C#

namespace Fantasy.Tools.ProtocalExporter;
public class ProtocolOpCode
{
private const int Start = 10001;
public uint Message;
public uint Request;
public uint Response;
public uint RouteMessage;
public uint RouteRequest;
public uint RouteResponse;
public uint AddressableMessage;
public uint AddressableRequest;
public uint AddressableResponse;
public uint CustomRouteMessage;
public uint CustomRouteRequest;
public uint CustomRouteResponse;
public uint RoamingMessage;
public uint RoamingRequest;
public uint RoamingResponse;
public uint AMessage = Start;
public uint ARequest = Start;
public uint AResponse = Start;
public uint ARouteMessage = Start;
public uint ARouteRequest = Start;
public uint ARouteResponse = Start;
public uint AAddressableMessage = Start;
public uint AAddressableRequest = Start;
public uint AAddressableResponse = Start;
public uint ACustomRouteMessage = Start;
public uint ACustomRouteRequest = Start;
public uint ACustomRouteResponse = Start;
public uint ARoamingMessage = Start;
public uint ARoamingRequest = Start;
public uint ARoamingResponse = Start;
}