Files
Fishing2Server/Hotfix/Map/System/MapSystem.cs

16 lines
252 B
C#

using Fantasy.Entitas.Interface;
namespace NB.Map;
public class MapDestroySystem : DestroySystem<Map>
{
protected override void Destroy(Map self)
{
self.MapId = 0;
self.Units.Clear();
}
}
public static class MapSystem
{
}