Files
Fishing2Server/Hotfix/Gate/Handler/Inner/Chat2G_ChatMessageHandler.cs
2025-08-08 09:13:09 +08:00

28 lines
694 B
C#

using System.Diagnostics;
using Fantasy;
using Fantasy.Async;
using Fantasy.Network;
using Fantasy.Network.Interface;
using Fantasy.PacketParser;
namespace NB.Gate;
public class Chat2G_ChatMessageHandler : Route<Scene, Chat2G_ChatMessage>
{
protected override async FTask Run(Scene scene, Chat2G_ChatMessage message)
{
var chatMessage = new Chat2C_Message()
{
Message = new ChatMessageInfo(),
};
var gateUnitManage = scene.GetComponent<GateUnitManageComponent>();
foreach (var session in gateUnitManage.ForEachUnitSession())
{
session.Send(chatMessage);
}
await FTask.CompletedTask;
}
}