592 lines
17 KiB
C#
592 lines
17 KiB
C#
using LightProto;
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using MemoryPack;
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using System;
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using System.Collections.Generic;
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using MongoDB.Bson.Serialization.Attributes;
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using Fantasy;
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using Fantasy.Pool;
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using Fantasy.Network.Interface;
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using Fantasy.Serialize;
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// ReSharper disable InconsistentNaming
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// ReSharper disable CollectionNeverUpdated.Global
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// ReSharper disable RedundantTypeArgumentsOfMethod
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// ReSharper disable PartialTypeWithSinglePart
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// ReSharper disable UnusedAutoPropertyAccessor.Global
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// ReSharper disable PreferConcreteValueOverDefault
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// ReSharper disable RedundantNameQualifier
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// ReSharper disable MemberCanBePrivate.Global
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// ReSharper disable CheckNamespace
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// ReSharper disable FieldCanBeMadeReadOnly.Global
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// ReSharper disable RedundantUsingDirective
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// ReSharper disable ConditionIsAlwaysTrueOrFalseAccordingToNullableAPIContract
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#pragma warning disable CS8625 // Cannot convert null literal to non-nullable reference type.
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#pragma warning disable CS8618
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namespace Fantasy
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{
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/// <summary>
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/// 通知游戏服角色进入该游戏服
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/// </summary>
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[Serializable]
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[ProtoContract]
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public partial class G2Common_EnterRequest : AMessage, IAddressRequest
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{
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public static G2Common_EnterRequest Create(bool autoReturn = true)
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{
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var g2Common_EnterRequest = MessageObjectPool<G2Common_EnterRequest>.Rent();
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g2Common_EnterRequest.AutoReturn = autoReturn;
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if (!autoReturn)
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{
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g2Common_EnterRequest.SetIsPool(false);
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}
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return g2Common_EnterRequest;
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}
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public void Return()
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{
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if (!AutoReturn)
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{
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SetIsPool(true);
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AutoReturn = true;
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}
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else if (!IsPool())
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{
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return;
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}
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Dispose();
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}
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public void Dispose()
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{
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if (!IsPool()) return;
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AccountId = default;
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GateRouteId = default;
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RouteType = default;
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MessageObjectPool<G2Common_EnterRequest>.Return(this);
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}
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public uint OpCode() { return InnerOpcode.G2Common_EnterRequest; }
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[ProtoIgnore]
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public G2Common_EnterResponse ResponseType { get; set; }
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[ProtoMember(1)]
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public long AccountId { get; set; }
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[ProtoMember(2)]
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public long GateRouteId { get; set; }
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[ProtoMember(3)]
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public int RouteType { get; set; }
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}
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[Serializable]
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[ProtoContract]
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public partial class G2Common_EnterResponse : AMessage, IAddressResponse
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{
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public static G2Common_EnterResponse Create(bool autoReturn = true)
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{
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var g2Common_EnterResponse = MessageObjectPool<G2Common_EnterResponse>.Rent();
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g2Common_EnterResponse.AutoReturn = autoReturn;
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if (!autoReturn)
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{
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g2Common_EnterResponse.SetIsPool(false);
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}
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return g2Common_EnterResponse;
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}
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public void Return()
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{
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if (!AutoReturn)
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{
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SetIsPool(true);
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AutoReturn = true;
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}
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else if (!IsPool())
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{
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return;
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}
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Dispose();
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}
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public void Dispose()
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{
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if (!IsPool()) return;
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ErrorCode = 0;
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UnitRouteId = default;
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RouteType = default;
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MessageObjectPool<G2Common_EnterResponse>.Return(this);
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}
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public uint OpCode() { return InnerOpcode.G2Common_EnterResponse; }
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[ProtoMember(1)]
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public uint ErrorCode { get; set; }
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[ProtoMember(2)]
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public long UnitRouteId { get; set; }
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[ProtoMember(3)]
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public int RouteType { get; set; }
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}
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[Serializable]
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[ProtoContract]
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public partial class G2Common_ExitRequest : AMessage, IAddressRequest
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{
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public static G2Common_ExitRequest Create(bool autoReturn = true)
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{
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var g2Common_ExitRequest = MessageObjectPool<G2Common_ExitRequest>.Rent();
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g2Common_ExitRequest.AutoReturn = autoReturn;
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if (!autoReturn)
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{
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g2Common_ExitRequest.SetIsPool(false);
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}
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return g2Common_ExitRequest;
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}
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public void Return()
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{
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if (!AutoReturn)
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{
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SetIsPool(true);
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AutoReturn = true;
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}
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else if (!IsPool())
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{
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return;
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}
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Dispose();
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}
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public void Dispose()
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{
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if (!IsPool()) return;
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AccountId = default;
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GateRouteId = default;
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MessageObjectPool<G2Common_ExitRequest>.Return(this);
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}
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public uint OpCode() { return InnerOpcode.G2Common_ExitRequest; }
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[ProtoIgnore]
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public Common2G_ExitResponse ResponseType { get; set; }
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[ProtoMember(1)]
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public long AccountId { get; set; }
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[ProtoMember(2)]
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public long GateRouteId { get; set; }
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}
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[Serializable]
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[ProtoContract]
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public partial class Common2G_ExitResponse : AMessage, IAddressResponse
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{
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public static Common2G_ExitResponse Create(bool autoReturn = true)
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{
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var common2G_ExitResponse = MessageObjectPool<Common2G_ExitResponse>.Rent();
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common2G_ExitResponse.AutoReturn = autoReturn;
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if (!autoReturn)
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{
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common2G_ExitResponse.SetIsPool(false);
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}
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return common2G_ExitResponse;
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}
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public void Return()
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{
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if (!AutoReturn)
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{
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SetIsPool(true);
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AutoReturn = true;
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}
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else if (!IsPool())
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{
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return;
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}
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Dispose();
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}
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public void Dispose()
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{
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if (!IsPool()) return;
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ErrorCode = 0;
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MessageObjectPool<Common2G_ExitResponse>.Return(this);
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}
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public uint OpCode() { return InnerOpcode.Common2G_ExitResponse; }
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[ProtoMember(1)]
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public uint ErrorCode { get; set; }
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}
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/// <summary>
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/// 获取玩家基础信息
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/// </summary>
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[Serializable]
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[ProtoContract]
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public partial class S2G_GetPlayerBasicInfoRequest : AMessage, IAddressRequest
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{
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public static S2G_GetPlayerBasicInfoRequest Create(bool autoReturn = true)
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{
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var s2G_GetPlayerBasicInfoRequest = MessageObjectPool<S2G_GetPlayerBasicInfoRequest>.Rent();
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s2G_GetPlayerBasicInfoRequest.AutoReturn = autoReturn;
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if (!autoReturn)
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{
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s2G_GetPlayerBasicInfoRequest.SetIsPool(false);
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}
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return s2G_GetPlayerBasicInfoRequest;
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}
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public void Return()
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{
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if (!AutoReturn)
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{
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SetIsPool(true);
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AutoReturn = true;
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}
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else if (!IsPool())
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{
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return;
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}
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Dispose();
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}
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public void Dispose()
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{
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if (!IsPool()) return;
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IdList.Clear();
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MessageObjectPool<S2G_GetPlayerBasicInfoRequest>.Return(this);
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}
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public uint OpCode() { return InnerOpcode.S2G_GetPlayerBasicInfoRequest; }
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[ProtoIgnore]
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public G2S_GetPlayerBasicInfoResponse ResponseType { get; set; }
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[ProtoMember(1)]
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public List<long> IdList { get; set; } = new List<long>();
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}
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/// <summary>
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/// 获取玩家基础信息响应
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/// </summary>
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[Serializable]
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[ProtoContract]
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public partial class G2S_GetPlayerBasicInfoResponse : AMessage, IAddressResponse
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{
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public static G2S_GetPlayerBasicInfoResponse Create(bool autoReturn = true)
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{
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var g2S_GetPlayerBasicInfoResponse = MessageObjectPool<G2S_GetPlayerBasicInfoResponse>.Rent();
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g2S_GetPlayerBasicInfoResponse.AutoReturn = autoReturn;
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if (!autoReturn)
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{
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g2S_GetPlayerBasicInfoResponse.SetIsPool(false);
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}
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return g2S_GetPlayerBasicInfoResponse;
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}
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public void Return()
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{
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if (!AutoReturn)
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{
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SetIsPool(true);
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AutoReturn = true;
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}
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else if (!IsPool())
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{
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return;
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}
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Dispose();
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}
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public void Dispose()
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{
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if (!IsPool()) return;
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ErrorCode = 0;
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RoleList.Clear();
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MessageObjectPool<G2S_GetPlayerBasicInfoResponse>.Return(this);
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}
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public uint OpCode() { return InnerOpcode.G2S_GetPlayerBasicInfoResponse; }
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[ProtoMember(1)]
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public uint ErrorCode { get; set; }
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[ProtoMember(2)]
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public List<RoleSimpleInfo> RoleList { get; set; } = new List<RoleSimpleInfo>();
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}
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[Serializable]
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[ProtoContract]
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public partial class S2G_ChatMessage : AMessage, IAddressMessage
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{
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public static S2G_ChatMessage Create(bool autoReturn = true)
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{
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var s2G_ChatMessage = MessageObjectPool<S2G_ChatMessage>.Rent();
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s2G_ChatMessage.AutoReturn = autoReturn;
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if (!autoReturn)
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{
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s2G_ChatMessage.SetIsPool(false);
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}
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return s2G_ChatMessage;
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}
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public void Return()
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{
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if (!AutoReturn)
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{
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SetIsPool(true);
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AutoReturn = true;
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}
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else if (!IsPool())
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{
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return;
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}
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Dispose();
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}
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public void Dispose()
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{
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if (!IsPool()) return;
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Message = default;
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IdList.Clear();
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MessageObjectPool<S2G_ChatMessage>.Return(this);
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}
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public uint OpCode() { return InnerOpcode.S2G_ChatMessage; }
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[ProtoMember(1)]
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public ChatMessageInfo Message { get; set; }
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[ProtoMember(2)]
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public List<long> IdList { get; set; } = new List<long>();
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}
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/// <summary>
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/// 创建聊天频道
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/// </summary>
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[Serializable]
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[ProtoContract]
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public partial class Club2Chat_CreateChannel : AMessage, IAddressMessage
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{
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public static Club2Chat_CreateChannel Create(bool autoReturn = true)
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{
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var club2Chat_CreateChannel = MessageObjectPool<Club2Chat_CreateChannel>.Rent();
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club2Chat_CreateChannel.AutoReturn = autoReturn;
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if (!autoReturn)
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{
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club2Chat_CreateChannel.SetIsPool(false);
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}
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return club2Chat_CreateChannel;
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}
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public void Return()
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{
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if (!AutoReturn)
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{
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SetIsPool(true);
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AutoReturn = true;
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}
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else if (!IsPool())
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{
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return;
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}
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Dispose();
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}
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public void Dispose()
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{
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if (!IsPool()) return;
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ChannelId = default;
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MessageObjectPool<Club2Chat_CreateChannel>.Return(this);
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}
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public uint OpCode() { return InnerOpcode.Club2Chat_CreateChannel; }
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[ProtoMember(1)]
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public long ChannelId { get; set; }
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}
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/// <summary>
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/// 请求进入房间
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/// </summary>
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[Serializable]
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[ProtoContract]
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public partial class G2Map_EnterMapRequest : AMessage, IAddressRequest
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{
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public static G2Map_EnterMapRequest Create(bool autoReturn = true)
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{
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var g2Map_EnterMapRequest = MessageObjectPool<G2Map_EnterMapRequest>.Rent();
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g2Map_EnterMapRequest.AutoReturn = autoReturn;
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if (!autoReturn)
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{
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g2Map_EnterMapRequest.SetIsPool(false);
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}
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return g2Map_EnterMapRequest;
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}
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public void Return()
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{
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if (!AutoReturn)
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{
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SetIsPool(true);
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AutoReturn = true;
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}
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else if (!IsPool())
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{
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return;
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}
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Dispose();
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}
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public void Dispose()
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{
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if (!IsPool()) return;
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RoomCode = default;
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AccountId = default;
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MapId = default;
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MessageObjectPool<G2Map_EnterMapRequest>.Return(this);
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}
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public uint OpCode() { return InnerOpcode.G2Map_EnterMapRequest; }
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[ProtoIgnore]
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public Map2G_EnterMapResponse ResponseType { get; set; }
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[ProtoMember(1)]
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public string RoomCode { get; set; }
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[ProtoMember(2)]
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public long AccountId { get; set; }
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[ProtoMember(3)]
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public int MapId { get; set; }
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}
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/// <summary>
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/// 请求进入房间响应
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/// </summary>
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[Serializable]
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[ProtoContract]
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public partial class Map2G_EnterMapResponse : AMessage, IAddressResponse
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{
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public static Map2G_EnterMapResponse Create(bool autoReturn = true)
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{
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var map2G_EnterMapResponse = MessageObjectPool<Map2G_EnterMapResponse>.Rent();
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map2G_EnterMapResponse.AutoReturn = autoReturn;
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if (!autoReturn)
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{
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map2G_EnterMapResponse.SetIsPool(false);
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}
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return map2G_EnterMapResponse;
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}
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public void Return()
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{
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if (!AutoReturn)
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{
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SetIsPool(true);
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AutoReturn = true;
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}
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else if (!IsPool())
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{
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return;
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}
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Dispose();
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}
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public void Dispose()
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{
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if (!IsPool()) return;
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ErrorCode = 0;
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RoomCode = default;
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MapId = default;
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Units.Clear();
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MessageObjectPool<Map2G_EnterMapResponse>.Return(this);
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}
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public uint OpCode() { return InnerOpcode.Map2G_EnterMapResponse; }
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[ProtoMember(1)]
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public uint ErrorCode { get; set; }
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[ProtoMember(2)]
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public string RoomCode { get; set; }
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[ProtoMember(3)]
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public int MapId { get; set; }
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[ProtoMember(4)]
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public List<MapUnitInfo> Units { get; set; } = new List<MapUnitInfo>();
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}
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/// <summary>
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/// 请求离开房间
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/// </summary>
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[Serializable]
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[ProtoContract]
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public partial class G2Map_ExitRoomRequest : AMessage, IAddressRequest
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{
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public static G2Map_ExitRoomRequest Create(bool autoReturn = true)
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{
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var g2Map_ExitRoomRequest = MessageObjectPool<G2Map_ExitRoomRequest>.Rent();
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g2Map_ExitRoomRequest.AutoReturn = autoReturn;
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if (!autoReturn)
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{
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g2Map_ExitRoomRequest.SetIsPool(false);
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}
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return g2Map_ExitRoomRequest;
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}
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public void Return()
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{
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if (!AutoReturn)
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{
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SetIsPool(true);
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AutoReturn = true;
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}
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else if (!IsPool())
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{
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return;
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}
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Dispose();
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}
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public void Dispose()
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{
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if (!IsPool()) return;
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RoomCode = default;
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AccountId = default;
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MessageObjectPool<G2Map_ExitRoomRequest>.Return(this);
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}
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public uint OpCode() { return InnerOpcode.G2Map_ExitRoomRequest; }
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[ProtoIgnore]
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public Map2G_ExiRoomResponse ResponseType { get; set; }
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[ProtoMember(1)]
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public string RoomCode { get; set; }
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[ProtoMember(2)]
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public long AccountId { get; set; }
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}
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/// <summary>
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/// 请求离开房间响应
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/// </summary>
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[Serializable]
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[ProtoContract]
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public partial class Map2G_ExiRoomResponse : AMessage, IAddressResponse
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{
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public static Map2G_ExiRoomResponse Create(bool autoReturn = true)
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{
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var map2G_ExiRoomResponse = MessageObjectPool<Map2G_ExiRoomResponse>.Rent();
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map2G_ExiRoomResponse.AutoReturn = autoReturn;
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if (!autoReturn)
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{
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map2G_ExiRoomResponse.SetIsPool(false);
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}
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return map2G_ExiRoomResponse;
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}
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public void Return()
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{
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if (!AutoReturn)
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{
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SetIsPool(true);
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AutoReturn = true;
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}
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else if (!IsPool())
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{
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return;
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}
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Dispose();
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}
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public void Dispose()
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{
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if (!IsPool()) return;
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ErrorCode = 0;
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MessageObjectPool<Map2G_ExiRoomResponse>.Return(this);
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}
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public uint OpCode() { return InnerOpcode.Map2G_ExiRoomResponse; }
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[ProtoMember(1)]
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public uint ErrorCode { get; set; }
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}
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} |