进入和离开地图和房间协议合并

This commit is contained in:
2025-09-09 00:17:50 +08:00
parent ebb1a467c4
commit a2c5b61ba8
16 changed files with 228 additions and 287 deletions

View File

@@ -4,9 +4,12 @@ using Fantasy.Network.Interface;
namespace NB.Map.Inner;
public class G2Map_EnterRoomRequestHandler : RouteRPC<Scene, G2Map_EnterRoomRequest, Map2G_EnterRoomResponse>
/// <summary>
/// 请求进入地图
/// </summary>
public class G2Map_EnterMapRequestHandler : RouteRPC<Scene, G2Map_EnterMapRequest, Map2G_EnterMapResponse>
{
protected override async FTask Run(Scene entity, G2Map_EnterRoomRequest request, Map2G_EnterRoomResponse response,
protected override async FTask Run(Scene entity, G2Map_EnterMapRequest request, Map2G_EnterMapResponse response,
Action reply)
{
var roomManageComponent = entity.GetComponent<RoomManageComponent>();
@@ -31,32 +34,32 @@ public class G2Map_EnterRoomRequestHandler : RouteRPC<Scene, G2Map_EnterRoomRequ
}
//进入地图
response.ErrorCode = await mapUnit.EnterMap(request.MapId);
if (response.ErrorCode != 0)
{
return;
}
// 如果没有房间代码,则只是进入地图,直接返回,不执行后续逻辑
if (string.IsNullOrEmpty(request.RoomCode))
{
response.Units = [mapUnit.ToMapUnitInfo()];
return;
}
RoomHelper.ParseCode(request.RoomCode, out var serviceId, out var roomId);
if (serviceId < 1 || roomId < 1)
{
response.ErrorCode = ErrorCode.MapRoomIdError;
return;
}
var room = roomManageComponent.Get(roomId);
if (room == null)
{
response.ErrorCode = ErrorCode.MapRoomIdError;
return;
}
if (mapUnit.MapId != room.Map)
{
//切换地图
response.ErrorCode = await mapUnit.EnterMap(mapUnit.MapId);
if (response.ErrorCode != 0)
{
return;
}
}
response.ErrorCode = await room.Enter(mapUnit);
response.RoomCode = room.Code;
if (response.ErrorCode == ErrorCode.Successful)
@@ -64,6 +67,5 @@ public class G2Map_EnterRoomRequestHandler : RouteRPC<Scene, G2Map_EnterRoomRequ
mapUnit.RoomId = room.Id;
response.Units = room.ToMapUnitInfo();
}
}
}