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@@ -49,7 +49,7 @@ namespace Fantasy
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Type = default;
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Source = default;
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Trigger = default;
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Content.Clear();
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Content = default;
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#if FANTASY_NET || FANTASY_UNITY
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GetScene().MessagePoolComponent.Return<ChatMessageInfo>(this);
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#endif
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@@ -61,6 +61,6 @@ namespace Fantasy
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[ProtoMember(3)]
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public ChatUserInfo Trigger { get; set; }
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[ProtoMember(4)]
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public List<byte> Content = new List<byte>();
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public string Content { get; set; }
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}
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}
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