提交进入地图和创建房间相关逻辑和协议
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@@ -66,4 +66,25 @@ message Map2G_EnterRoomResponse // IRouteResponse
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{
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string RoomCode = 1; //房间代码
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repeated MapUnitInfo Units = 2; //房间玩家列表
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}
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/// 请求离开房间
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message G2Map_ExitRoomRequest // IRouteRequest,Map2G_ExiRoomResponse
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{
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string RoomCode = 1; //房间代码
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int64 AccountId = 2; //账号id
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}
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/// 请求离开房间响应
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message Map2G_ExiRoomResponse // IRouteResponse
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{
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}
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/// 通知网关切换地图
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message Map2G_ChangeMapMessage // IRouteMessage
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{
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int32 MapId = 1;
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int32 Node = 2; //站位节点
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}
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