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@@ -26,4 +26,4 @@ SceneConfigData.Initialize(sceneConfigText);
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// 这里用的是NLog日志系统注册到框架中。
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Log.Register(new Fantasy.NLog("Server"));
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await Entry.Start(AssemblyHelper.Assemblies);
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await Entry.Start(NB.AssemblyHelper.Assemblies);
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