对对对

This commit is contained in:
bob
2025-07-26 17:58:25 +08:00
parent 4d8748e866
commit 6311c7cb12
57 changed files with 458 additions and 317 deletions

View File

@@ -5,6 +5,7 @@ using ProtoBuf;
#if FANTASY_NET
using Fantasy.Network.Roaming;
#endif
#pragma warning disable CS8625 // Cannot convert null literal to non-nullable reference type.
// ReSharper disable InconsistentNaming
// ReSharper disable PropertyCanBeMadeInitOnly.Global
@@ -21,6 +22,7 @@ namespace Fantasy.InnerMessage
return Fantasy.Network.OpCode.BenchmarkMessage;
}
}
[ProtoContract]
public partial class BenchmarkRequest : AMessage, IRequest
{
@@ -28,12 +30,11 @@ namespace Fantasy.InnerMessage
{
return Fantasy.Network.OpCode.BenchmarkRequest;
}
[ProtoIgnore]
public BenchmarkResponse ResponseType { get; set; }
[ProtoMember(1)]
public long RpcId { get; set; }
[ProtoIgnore] public BenchmarkResponse ResponseType { get; set; }
[ProtoMember(1)] public long RpcId { get; set; }
}
[ProtoContract]
public partial class BenchmarkResponse : AMessage, IResponse
{
@@ -41,22 +42,22 @@ namespace Fantasy.InnerMessage
{
return Fantasy.Network.OpCode.BenchmarkResponse;
}
[ProtoMember(1)]
public long RpcId { get; set; }
[ProtoMember(2)]
public uint ErrorCode { get; set; }
[ProtoMember(1)] public long RpcId { get; set; }
[ProtoMember(2)] public uint ErrorCode { get; set; }
}
public sealed partial class Response : AMessage, IResponse
{
public uint OpCode()
{
return Fantasy.Network.OpCode.DefaultResponse;
}
[ProtoMember(1)]
public long RpcId { get; set; }
[ProtoMember(2)]
public uint ErrorCode { get; set; }
[ProtoMember(1)] public long RpcId { get; set; }
[ProtoMember(2)] public uint ErrorCode { get; set; }
}
[ProtoContract]
public sealed partial class RouteResponse : AMessage, IRouteResponse
{
@@ -64,11 +65,11 @@ namespace Fantasy.InnerMessage
{
return Fantasy.Network.OpCode.DefaultRouteResponse;
}
[ProtoMember(1)]
public long RpcId { get; set; }
[ProtoMember(2)]
public uint ErrorCode { get; set; }
[ProtoMember(1)] public long RpcId { get; set; }
[ProtoMember(2)] public uint ErrorCode { get; set; }
}
[ProtoContract]
public partial class PingRequest : AMessage, IRequest
{
@@ -76,12 +77,11 @@ namespace Fantasy.InnerMessage
{
return Fantasy.Network.OpCode.PingRequest;
}
[ProtoIgnore]
public PingResponse ResponseType { get; set; }
[ProtoMember(1)]
public long RpcId { get; set; }
[ProtoIgnore] public PingResponse ResponseType { get; set; }
[ProtoMember(1)] public long RpcId { get; set; }
}
[ProtoContract]
public partial class PingResponse : AMessage, IResponse
{
@@ -89,231 +89,334 @@ namespace Fantasy.InnerMessage
{
return Fantasy.Network.OpCode.PingResponse;
}
[ProtoMember(1)]
public long RpcId { get; set; }
[ProtoMember(2)]
public uint ErrorCode { get; set; }
[ProtoMember(3)]
public long Now;
[ProtoMember(1)] public long RpcId { get; set; }
[ProtoMember(2)] public uint ErrorCode { get; set; }
[ProtoMember(3)] public long Now;
}
[ProtoContract]
public partial class I_AddressableAdd_Request : AMessage, IRouteRequest
{
[ProtoIgnore]
public I_AddressableAdd_Response ResponseType { get; set; }
public uint OpCode() { return Fantasy.Network.OpCode.AddressableAddRequest; }
public long RouteTypeOpCode() { return 1; }
[ProtoMember(1)]
public long AddressableId { get; set; }
[ProtoMember(2)]
public long RouteId { get; set; }
[ProtoMember(3)]
public bool IsLock { get; set; }
[ProtoIgnore] public I_AddressableAdd_Response ResponseType { get; set; }
public uint OpCode()
{
return Fantasy.Network.OpCode.AddressableAddRequest;
}
public long RouteTypeOpCode()
{
return 1;
}
[ProtoMember(1)] public long AddressableId { get; set; }
[ProtoMember(2)] public long RouteId { get; set; }
[ProtoMember(3)] public bool IsLock { get; set; }
}
[ProtoContract]
public partial class I_AddressableAdd_Response : AMessage, IRouteResponse
{
public uint OpCode() { return Fantasy.Network.OpCode.AddressableAddResponse; }
[ProtoMember(1)]
public uint ErrorCode { get; set; }
public uint OpCode()
{
return Fantasy.Network.OpCode.AddressableAddResponse;
}
[ProtoMember(1)] public uint ErrorCode { get; set; }
}
[ProtoContract]
public partial class I_AddressableGet_Request : AMessage, IRouteRequest
{
[ProtoIgnore]
public I_AddressableGet_Response ResponseType { get; set; }
public uint OpCode() { return Fantasy.Network.OpCode.AddressableGetRequest; }
public long RouteTypeOpCode() { return 1; }
[ProtoMember(1)]
public long AddressableId { get; set; }
[ProtoIgnore] public I_AddressableGet_Response ResponseType { get; set; }
public uint OpCode()
{
return Fantasy.Network.OpCode.AddressableGetRequest;
}
public long RouteTypeOpCode()
{
return 1;
}
[ProtoMember(1)] public long AddressableId { get; set; }
}
[ProtoContract]
public partial class I_AddressableGet_Response : AMessage, IRouteResponse
{
public uint OpCode() { return Fantasy.Network.OpCode.AddressableGetResponse; }
[ProtoMember(2)]
public uint ErrorCode { get; set; }
[ProtoMember(1)]
public long RouteId { get; set; }
public uint OpCode()
{
return Fantasy.Network.OpCode.AddressableGetResponse;
}
[ProtoMember(2)] public uint ErrorCode { get; set; }
[ProtoMember(1)] public long RouteId { get; set; }
}
[ProtoContract]
public partial class I_AddressableRemove_Request : AMessage, IRouteRequest
{
[ProtoIgnore]
public I_AddressableRemove_Response ResponseType { get; set; }
public uint OpCode() { return Fantasy.Network.OpCode.AddressableRemoveRequest; }
public long RouteTypeOpCode() { return 1; }
[ProtoMember(1)]
public long AddressableId { get; set; }
[ProtoIgnore] public I_AddressableRemove_Response ResponseType { get; set; }
public uint OpCode()
{
return Fantasy.Network.OpCode.AddressableRemoveRequest;
}
public long RouteTypeOpCode()
{
return 1;
}
[ProtoMember(1)] public long AddressableId { get; set; }
}
[ProtoContract]
public partial class I_AddressableRemove_Response : AMessage, IRouteResponse
{
public uint OpCode() { return Fantasy.Network.OpCode.AddressableRemoveResponse; }
[ProtoMember(1)]
public uint ErrorCode { get; set; }
public uint OpCode()
{
return Fantasy.Network.OpCode.AddressableRemoveResponse;
}
[ProtoMember(1)] public uint ErrorCode { get; set; }
}
[ProtoContract]
public partial class I_AddressableLock_Request : AMessage, IRouteRequest
{
[ProtoIgnore]
public I_AddressableLock_Response ResponseType { get; set; }
public uint OpCode() { return Fantasy.Network.OpCode.AddressableLockRequest; }
public long RouteTypeOpCode() { return 1; }
[ProtoMember(1)]
public long AddressableId { get; set; }
[ProtoIgnore] public I_AddressableLock_Response ResponseType { get; set; }
public uint OpCode()
{
return Fantasy.Network.OpCode.AddressableLockRequest;
}
public long RouteTypeOpCode()
{
return 1;
}
[ProtoMember(1)] public long AddressableId { get; set; }
}
[ProtoContract]
public partial class I_AddressableLock_Response : AMessage, IRouteResponse
{
public uint OpCode() { return Fantasy.Network.OpCode.AddressableLockResponse; }
[ProtoMember(1)]
public uint ErrorCode { get; set; }
public uint OpCode()
{
return Fantasy.Network.OpCode.AddressableLockResponse;
}
[ProtoMember(1)] public uint ErrorCode { get; set; }
}
[ProtoContract]
public partial class I_AddressableUnLock_Request : AMessage, IRouteRequest
{
[ProtoIgnore]
public I_AddressableUnLock_Response ResponseType { get; set; }
public uint OpCode() { return Fantasy.Network.OpCode.AddressableUnLockRequest; }
public long RouteTypeOpCode() { return 1; }
[ProtoMember(1)]
public long AddressableId { get; set; }
[ProtoMember(2)]
public long RouteId { get; set; }
[ProtoMember(3)]
public string Source { get; set; }
[ProtoIgnore] public I_AddressableUnLock_Response ResponseType { get; set; }
public uint OpCode()
{
return Fantasy.Network.OpCode.AddressableUnLockRequest;
}
public long RouteTypeOpCode()
{
return 1;
}
[ProtoMember(1)] public long AddressableId { get; set; }
[ProtoMember(2)] public long RouteId { get; set; }
[ProtoMember(3)] public string Source { get; set; }
}
[ProtoContract]
public partial class I_AddressableUnLock_Response : AMessage, IRouteResponse
{
public uint OpCode() { return Fantasy.Network.OpCode.AddressableUnLockResponse; }
[ProtoMember(1)]
public uint ErrorCode { get; set; }
public uint OpCode()
{
return Fantasy.Network.OpCode.AddressableUnLockResponse;
}
[ProtoMember(1)] public uint ErrorCode { get; set; }
}
#if FANTASY_NET
[ProtoContract]
public sealed class I_LinkRoamingRequest : AMessage, IRouteRequest
{
[ProtoIgnore]
public I_LinkRoamingResponse ResponseType { get; set; }
public uint OpCode() { return Fantasy.Network.OpCode.LinkRoamingRequest; }
public long RouteTypeOpCode() { return 1; }
[ProtoMember(1)]
public long RoamingId { get; set; }
[ProtoMember(2)]
public int RoamingType { get; set; }
[ProtoMember(3)]
public long ForwardSessionRouteId { get; set; }
[ProtoMember(4)]
public long SceneRouteId { get; set; }
[ProtoIgnore] public I_LinkRoamingResponse ResponseType { get; set; }
public uint OpCode()
{
return Fantasy.Network.OpCode.LinkRoamingRequest;
}
public long RouteTypeOpCode()
{
return 1;
}
[ProtoMember(1)] public long RoamingId { get; set; }
[ProtoMember(2)] public int RoamingType { get; set; }
[ProtoMember(3)] public long ForwardSessionRouteId { get; set; }
[ProtoMember(4)] public long SceneRouteId { get; set; }
}
[ProtoContract]
public sealed class I_LinkRoamingResponse : AMessage, IRouteResponse
{
public uint OpCode() { return Fantasy.Network.OpCode.LinkRoamingResponse; }
[ProtoMember(1)]
public long TerminusId { get; set; }
[ProtoMember(2)]
public uint ErrorCode { get; set; }
public uint OpCode()
{
return Fantasy.Network.OpCode.LinkRoamingResponse;
}
[ProtoMember(1)] public long TerminusId { get; set; }
[ProtoMember(2)] public uint ErrorCode { get; set; }
}
[ProtoContract]
public sealed class I_UnLinkRoamingRequest : AMessage, IRouteRequest
{
[ProtoIgnore]
public I_UnLinkRoamingResponse ResponseType { get; set; }
public uint OpCode() { return Fantasy.Network.OpCode.UnLinkRoamingRequest; }
public long RouteTypeOpCode() { return 1; }
[ProtoMember(1)]
public long RoamingId { get; set; }
[ProtoMember(2)]
public bool DisposeRoaming { get; set; }
[ProtoIgnore] public I_UnLinkRoamingResponse ResponseType { get; set; }
public uint OpCode()
{
return Fantasy.Network.OpCode.UnLinkRoamingRequest;
}
public long RouteTypeOpCode()
{
return 1;
}
[ProtoMember(1)] public long RoamingId { get; set; }
[ProtoMember(2)] public bool DisposeRoaming { get; set; }
}
[ProtoContract]
public sealed class I_UnLinkRoamingResponse : AMessage, IRouteResponse
{
public uint OpCode() { return Fantasy.Network.OpCode.UnLinkRoamingResponse; }
[ProtoMember(1)]
public uint ErrorCode { get; set; }
public uint OpCode()
{
return Fantasy.Network.OpCode.UnLinkRoamingResponse;
}
[ProtoMember(1)] public uint ErrorCode { get; set; }
}
[ProtoContract]
public partial class I_LockTerminusIdRequest : AMessage, IRouteRequest
{
[ProtoIgnore]
public I_LockTerminusIdResponse ResponseType { get; set; }
public uint OpCode() { return Fantasy.Network.OpCode.LockTerminusIdRequest; }
[ProtoMember(1)]
public long SessionRuntimeId { get; set; }
[ProtoMember(2)]
public int RoamingType { get; set; }
[ProtoIgnore] public I_LockTerminusIdResponse ResponseType { get; set; }
public uint OpCode()
{
return Fantasy.Network.OpCode.LockTerminusIdRequest;
}
[ProtoMember(1)] public long SessionRuntimeId { get; set; }
[ProtoMember(2)] public int RoamingType { get; set; }
}
[ProtoContract]
public partial class I_LockTerminusIdResponse : AMessage, IRouteResponse
{
public uint OpCode() { return Fantasy.Network.OpCode.LockTerminusIdResponse; }
[ProtoMember(1)]
public uint ErrorCode { get; set; }
public uint OpCode()
{
return Fantasy.Network.OpCode.LockTerminusIdResponse;
}
[ProtoMember(1)] public uint ErrorCode { get; set; }
}
[ProtoContract]
public sealed class I_UnLockTerminusIdRequest : AMessage, IRouteRequest
{
[ProtoIgnore]
public I_UnLockTerminusIdResponse ResponseType { get; set; }
public uint OpCode() { return Fantasy.Network.OpCode.UnLockTerminusIdRequest; }
public long RouteTypeOpCode() { return 1; }
[ProtoMember(1)]
public long SessionRuntimeId { get; set; }
[ProtoMember(2)]
public int RoamingType { get; set; }
[ProtoMember(3)]
public long TerminusId { get; set; }
[ProtoMember(4)]
public long TargetSceneRouteId { get; set; }
[ProtoIgnore] public I_UnLockTerminusIdResponse ResponseType { get; set; }
public uint OpCode()
{
return Fantasy.Network.OpCode.UnLockTerminusIdRequest;
}
public long RouteTypeOpCode()
{
return 1;
}
[ProtoMember(1)] public long SessionRuntimeId { get; set; }
[ProtoMember(2)] public int RoamingType { get; set; }
[ProtoMember(3)] public long TerminusId { get; set; }
[ProtoMember(4)] public long TargetSceneRouteId { get; set; }
}
[ProtoContract]
public sealed class I_UnLockTerminusIdResponse : AMessage, IRouteResponse
{
public uint OpCode() { return Fantasy.Network.OpCode.UnLockTerminusIdResponse; }
[ProtoMember(1)]
public uint ErrorCode { get; set; }
public uint OpCode()
{
return Fantasy.Network.OpCode.UnLockTerminusIdResponse;
}
[ProtoMember(1)] public uint ErrorCode { get; set; }
}
/// <summary>
/// 漫游传送终端的请求
/// </summary>
public partial class I_TransferTerminusRequest : AMessage, IRouteRequest
{
[BsonIgnore]
public I_TransferTerminusResponse ResponseType { get; set; }
public uint OpCode() { return Fantasy.Network.OpCode.TransferTerminusRequest; }
[BsonIgnore] public I_TransferTerminusResponse ResponseType { get; set; }
public uint OpCode()
{
return Fantasy.Network.OpCode.TransferTerminusRequest;
}
public Terminus Terminus { get; set; }
}
public partial class I_TransferTerminusResponse : AMessage, IRouteResponse
{
public uint OpCode() { return Fantasy.Network.OpCode.TransferTerminusResponse; }
public uint OpCode()
{
return Fantasy.Network.OpCode.TransferTerminusResponse;
}
public uint ErrorCode { get; set; }
}
/// <summary>
/// 用于服务器之间获取漫游的TerminusId。
/// </summary>
[ProtoContract]
public partial class I_GetTerminusIdRequest : AMessage, IRouteRequest
{
[ProtoIgnore]
public I_GetTerminusIdResponse ResponseType { get; set; }
public uint OpCode() { return Fantasy.Network.OpCode.GetTerminusIdRequest; }
[ProtoMember(1)]
public int RoamingType { get; set; }
[ProtoMember(2)]
public long SessionRuntimeId { get; set; }
[ProtoIgnore] public I_GetTerminusIdResponse ResponseType { get; set; }
public uint OpCode()
{
return Fantasy.Network.OpCode.GetTerminusIdRequest;
}
[ProtoMember(1)] public int RoamingType { get; set; }
[ProtoMember(2)] public long SessionRuntimeId { get; set; }
}
[ProtoContract]
public partial class I_GetTerminusIdResponse : AMessage, IRouteResponse
{
public uint OpCode() { return Fantasy.Network.OpCode.GetTerminusIdResponse; }
[ProtoMember(1)]
public long TerminusId { get; set; }
[ProtoMember(2)]
public uint ErrorCode { get; set; }
public uint OpCode()
{
return Fantasy.Network.OpCode.GetTerminusIdResponse;
}
[ProtoMember(1)] public long TerminusId { get; set; }
[ProtoMember(2)] public uint ErrorCode { get; set; }
}
#endif
}

View File

@@ -53,7 +53,6 @@ namespace Fantasy.Scheduler
case OpCodeType.OuterPingRequest:
{
// 注意心跳目前只有外网才才会有、内网之间不需要心跳。
session.LastReceiveTime = TimeHelper.Now;
_pingResponse.Now = session.LastReceiveTime;

View File

@@ -1,4 +1,5 @@
// ReSharper disable RedundantUsingDirective
using System;
using System.Collections.Generic;
using System.IO;
@@ -17,6 +18,7 @@ using Fantasy.Serialize;
using Fantasy.Network.Route;
using Fantasy.Platform.Net;
using Fantasy.Network.Roaming;
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
#endif
// ReSharper disable ConditionIsAlwaysTrueOrFalseAccordingToNullableAPIContract
@@ -36,15 +38,18 @@ namespace Fantasy.Network
{
private uint _rpcId;
internal long LastReceiveTime;
/// <summary>
/// 关联的网络连接通道
/// </summary>
internal INetworkChannel Channel { get; private set; }
/// <summary>
/// 当前Session的终结点信息
/// </summary>
public IPEndPoint RemoteEndPoint { get; private set; }
private ANetworkMessageScheduler NetworkMessageScheduler { get; set;}
private ANetworkMessageScheduler NetworkMessageScheduler { get; set; }
internal readonly Dictionary<long, FTask<IResponse>> RequestCallback = new();
/// <summary>
/// Session的Dispose委托
@@ -54,7 +59,8 @@ namespace Fantasy.Network
internal RouteComponent RouteComponent;
internal SessionRoamingComponent SessionRoamingComponent;
internal AddressableRouteComponent AddressableRouteComponent;
internal static Session Create(ANetworkMessageScheduler networkMessageScheduler, ANetworkServerChannel channel, NetworkTarget networkTarget)
internal static Session Create(ANetworkMessageScheduler networkMessageScheduler, ANetworkServerChannel channel,
NetworkTarget networkTarget)
{
var session = Entity.Create<Session>(channel.Scene, false, true);
session.Channel = channel;
@@ -69,6 +75,7 @@ namespace Fantasy.Network
var timeOut = ProcessDefine.SessionIdleCheckerTimeout;
session.AddComponent<SessionIdleCheckerComponent>().Start(interval, timeOut);
}
return session;
}
#endif
@@ -152,7 +159,7 @@ namespace Fantasy.Network
{
return;
}
_rpcId = 0;
LastReceiveTime = 0;
Channel = null;
@@ -170,11 +177,11 @@ namespace Fantasy.Network
{
requestCallback.SetException(new Exception($"session is dispose: {Id}"));
}
RequestCallback.Clear();
OnDispose?.Invoke();
}
/// <summary>
/// 发送一个消息
/// </summary>
@@ -187,10 +194,10 @@ namespace Fantasy.Network
{
return;
}
Channel.Send(rpcId, routeId, null, message);
}
/// <summary>
/// 发送一个消息
/// </summary>
@@ -206,7 +213,7 @@ namespace Fantasy.Network
Channel.Send(rpcId, routeId, null, routeMessage);
}
/// <summary>
/// 发送一个RPC消息
/// </summary>
@@ -219,14 +226,14 @@ namespace Fantasy.Network
{
return null;
}
var requestCallback = FTask<IResponse>.Create();
var rpcId = ++_rpcId;
var rpcId = ++_rpcId;
RequestCallback.Add(rpcId, requestCallback);
Send(request, rpcId, routeId);
return requestCallback;
}
/// <summary>
/// 发送一个RPC消息
/// </summary>
@@ -239,9 +246,9 @@ namespace Fantasy.Network
{
return null;
}
var requestCallback = FTask<IResponse>.Create();
var rpcId = ++_rpcId;
var rpcId = ++_rpcId;
RequestCallback.Add(rpcId, requestCallback);
Send(request, rpcId, routeId);
return requestCallback;
@@ -269,4 +276,4 @@ namespace Fantasy.Network
}
}
}
}
}