升级框架
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2
ThirdParty/Unity.Mathematics/matrix.cs
vendored
2
ThirdParty/Unity.Mathematics/matrix.cs
vendored
@@ -1021,7 +1021,7 @@ namespace Unity.Mathematics
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/// <summary>
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/// Extracts a float3x3 from the upper left 3x3 of a float4x4.
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/// </summary>
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/// <param name="f4x4"><see cref="float4x4"/> to extract a float3x3 from.</param>
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/// <param name="f4x4"><see cref="Mathematics.float4x4"/> to extract a float3x3 from.</param>
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/// <returns>Upper left 3x3 matrix as float3x3.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static float3x3 float3x3(float4x4 f4x4)
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