完成配件安装和拆卸

This commit is contained in:
2025-11-16 22:40:56 +08:00
parent fd3c6ec38d
commit 32dadfcfad
172 changed files with 269 additions and 10128 deletions

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@@ -40,9 +40,10 @@ message Game2C_ItemChange // ICustomRouteMessage,GameRoute
///请求安装或取下配件
message C2Game_RigChangeRequest // ICustomRouteRequest,Game2C_RigChangeResponse,GameRoute
{
int64 RodId = 1;//杆子id
int64 ItemId = 1;//主物体id
int64 RigId = 2;//变更的配件
bool IsAdd = 3;//是否添加
int64 OldRigId = 3;//换下的配件
bool IsAdd = 4;//是否添加
}
///请求安装配件响应

View File

@@ -130,7 +130,7 @@ message S2C_SendMessageResponse // ICustomRouteResponse
///推送消息
message S2C_Message // ICustomRouteMessage,SocialRoute
{
ChatMessageInfo Message = 1;
ChatMessageInfo Msg = 1;
}

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@@ -5,11 +5,11 @@
"Comment": "网络协议文件所在的文件夹位置"
},
"NetworkProtocolServerDirectory": {
"Value": "../../Server/Entity/Generate/NetworkProtocol/",
"Value": "../../Entity/Generate/NetworkProtocol/",
"Comment": "网络协议生成到服务端的文件夹位置"
},
"NetworkProtocolClientDirectory": {
"Value": "../../Client/Unity/Assets/Scripts/Hotfix/Generate/NetworkProtocol/",
"Value": "../../../Fishing2/Assets/Scripts/Generate/NetworkProtocol/",
"Comment": "网络协议生成到客户端的文件夹位置"
},
"Serializes": {