完成配件安装和拆卸

This commit is contained in:
2025-11-16 22:40:56 +08:00
parent fd3c6ec38d
commit 32dadfcfad
172 changed files with 269 additions and 10128 deletions

View File

@@ -12,7 +12,7 @@ public class C2A_LoginRequestHandler : MessageRPC<C2A_LoginRequest, A2C_LoginRes
protected override async FTask Run(Session session, C2A_LoginRequest request, A2C_LoginResponse response,
Action reply)
{
if (!session.CheckInterval(2000))
if (!session.CheckInterval(20000))
{
// 返回这个3代表操作过于频繁。
response.ErrorCode = ErrorCode.ErrFrequent;

View File

@@ -0,0 +1,75 @@
using Fantasy;
using Fantasy.Async;
using Fantasy.Network.Interface;
namespace NB.Game;
public class C2Game_RigChangeRequestHandler : RouteRPC<Player, C2Game_RigChangeRequest, Game2C_RigChangeResponse>
{
protected override async FTask Run(Player entity, C2Game_RigChangeRequest request,
Game2C_RigChangeResponse response, Action reply)
{
var itemContainer = entity.GetComponent<PlayerItemContainerComponent>();
if (itemContainer == null)
{
response.ErrorCode = ErrorCode.ErrArgs;
return;
}
if (!itemContainer.Items.TryGetValue(request.ItemId, out var item))
{
response.ErrorCode = ErrorCode.ErrArgs;
return;
}
if (request.IsAdd)
{
//安装配件需要检查配件是否已被使用
var usable = true;
foreach (var bindInfo in itemContainer.Binding)
{
if (bindInfo.Value.Any(useId => useId == request.RigId))
{
usable = false;
}
if (!usable) break;
}
if (!usable)
{
response.ErrorCode = ErrorCode.ErrArgs;
return;
}
}
//检查是否可用配件
if (!itemContainer.Binding.TryGetValue(item.Id, out var list))
{
list = new List<long>();
itemContainer.Binding[item.Id] = list;
}
if (request.IsAdd)
{
if (request.OldRigId > 0)
{
if (list.Contains(request.OldRigId))
{
list.Remove(request.OldRigId);
}
}
list.Add(request.RigId);
}
else
{
list.Remove(request.RigId);
}
await itemContainer.Save();
response.Rigs = itemContainer.GetRigInfo(request.ItemId);
}
}

View File

@@ -120,7 +120,8 @@ public static class PlayerItemContainerComponentSystem
await self.Save();
}
public static async FTask Add(this PlayerItemContainerComponent self, uint configId, int count, bool needSave = true)
public static async FTask Add(this PlayerItemContainerComponent self, uint configId, int count,
bool needSave = true)
{
var item = ItemFactory.Create(self.Scene, configId, count);
self.Items.Add(item.Id, item);
@@ -159,11 +160,29 @@ public static class PlayerItemContainerComponentSystem
//
// return ret;
// }
public static ItemBindInfo GetRigInfo(this PlayerItemContainerComponent self, long id)
{
if (self.Binding.TryGetValue(id, out var info))
{
ItemBindInfo gearInfo = new ItemBindInfo();
gearInfo.Item = id;
if (info != null)
{
gearInfo.BindItems.AddRange(info);
}
return gearInfo;
}
return new ItemBindInfo() { Item = id };
}
public static List<ItemBindInfo> GetRigInfos(this PlayerItemContainerComponent self)
{
List<ItemBindInfo> ret = new List<ItemBindInfo>(self.FishingRig.Count);
foreach (var (rod, rigs) in self.FishingRig)
List<ItemBindInfo> ret = new List<ItemBindInfo>(self.Binding.Count);
foreach (var (rod, rigs) in self.Binding)
{
ItemBindInfo gearInfo = new ItemBindInfo();
gearInfo.Item = rod;
@@ -174,6 +193,5 @@ public static class PlayerItemContainerComponentSystem
return ret;
}
#endregion
}

View File

@@ -90,7 +90,7 @@ public static class PlayerManageComponentSystem
}
// account.Statistics.LoginTime = TimeHelper.Now;
account.SetTestData();
// account.SetTestData();
await account.Save();

View File

@@ -69,37 +69,37 @@ public static class PlayerSystem
public static void SetTestData(this Player player)
{
Dictionary<int, List<int>> rigDic = new Dictionary<int, List<int>>()
{
{ 30001, [50001, 60001, 70002, 90001, 100001] },
{ 30002, [40001, 50001, 60001, 70002, 00001, 100001] },
{ 30003, [40001, 60001, 80001] }
};
var itemContainer = player.GetComponent<PlayerItemContainerComponent>();
//添加测试数据
if (itemContainer != null && itemContainer.FishingRig.Count < 1)
{
foreach (var (rod, list) in rigDic)
{
if (itemContainer.GetFistItemByConfigId(rod, out var item) && item != null)
{
var childs = new List<long>();
foreach (var i in list)
{
if (itemContainer.GetFistItemByConfigId(i, out var itemChild) && itemChild != null)
{
childs.Add(itemChild.Id);
}
}
itemContainer.FishingRig[item.Id] = childs;
}
}
itemContainer.Save();
}
// Dictionary<int, List<int>> rigDic = new Dictionary<int, List<int>>()
// {
// { 30001, [50001, 60001, 70002, 90001, 100001] },
// { 30002, [40001, 50001, 60001, 70002, 00001, 100001] },
// { 30003, [40001, 60001, 80001] }
// };
//
// var itemContainer = player.GetComponent<PlayerItemContainerComponent>();
//
// //添加测试数据
// if (itemContainer != null && itemContainer.FishingRig.Count < 1)
// {
// foreach (var (rod, list) in rigDic)
// {
// if (itemContainer.GetFistItemByConfigId(rod, out var item) && item != null)
// {
// var childs = new List<long>();
// foreach (var i in list)
// {
// if (itemContainer.GetFistItemByConfigId(i, out var itemChild) && itemChild != null)
// {
// childs.Add(itemChild.Id);
// }
// }
//
// itemContainer.FishingRig[item.Id] = childs;
// }
// }
//
// itemContainer.Save();
// }
}

View File

@@ -13,7 +13,7 @@ public class S2G_ChatMessageHandler : Route<Scene, S2G_ChatMessage>
{
var chatMessage = new S2C_Message()
{
Message = message.Message,
Msg = message.Message,
};
var idList = message.IdList;
bool isAll = !(idList != null && idList.Count > 0);

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@@ -1,77 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<fantasy xmlns="http://fantasy.net/config"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://fantasy.net/config Fantasy.xsd">
<!-- ↓这是为了兼容旧版Fantasy的导表Json配置↓, 如果这个XML节点被注释掉, 就会以 Fantasy.config 配置为准 -->
<!--<configTable path="../../../../Config/Json/Server" />-->
<!-- ↓这是目前推荐使用的Fantasy框架启服配置↓ -->
<network inner="TCP" maxMessageSize="1048560" />
<session idleTimeout="8000" idleInterval="5000" />
<server>
<!-- 机器配置 -->
<machines>
<machine id="1" outerIP="127.0.0.1" outerBindIP="127.0.0.1" innerBindIP="127.0.0.1" />
</machines>
<!-- 进程配置 -->
<processes>
<process id="1" machineId="1" startupGroup="0" />
</processes>
<!-- 世界配置 -->
<worlds>
<world id="1" worldName="WorldA">
<database dbType="MongoDB" dbName="fantasy_main" dbConnection="mongodb://127.0.0.1" />
</world>
</worlds>
<!-- 场景配置 -->
<scenes>
<scene id="1001"
processConfigId="1"
worldConfigId="1"
sceneRuntimeMode="MultiThread"
sceneTypeString="Authentication"
networkProtocol="KCP"
outerPort="20001" innerPort="11001" />
<scene id="1002"
processConfigId="1"
worldConfigId="1"
sceneRuntimeMode="MultiThread"
sceneTypeString="Addressable"
networkProtocol=""
outerPort="0" innerPort="11011" />
<scene id="1003"
processConfigId="1"
worldConfigId="1"
sceneRuntimeMode="MultiThread"
sceneTypeString="Gate"
networkProtocol="KCP"
outerPort="20000" innerPort="11021" />
<scene id="1004"
processConfigId="1"
worldConfigId="1"
sceneRuntimeMode="MultiThread"
sceneTypeString="Game"
networkProtocol=""
outerPort="0" innerPort="11031" />
<scene id="1006"
processConfigId="1"
worldConfigId="1"
sceneRuntimeMode="MultiThread"
sceneTypeString="Social"
networkProtocol=""
outerPort="0" innerPort="11051" />
<scene id="1007"
processConfigId="1"
worldConfigId="1"
sceneRuntimeMode="MultiThread"
sceneTypeString="Map"
networkProtocol=""
outerPort="0" innerPort="11061" />
</scenes>
</server>
</fantasy>

View File

@@ -1,345 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"
targetNamespace="http://fantasy.net/config"
xmlns="http://fantasy.net/config"
elementFormDefault="qualified">
<!-- Root element -->
<xs:element name="fantasy">
<xs:annotation>
<xs:documentation>Fantasy框架配置文件根元素</xs:documentation>
</xs:annotation>
<xs:complexType>
<xs:sequence>
<xs:element name="configTable" type="configTableType" minOccurs="0" maxOccurs="1">
<xs:annotation>
<xs:documentation>配置表路径设置</xs:documentation>
</xs:annotation>
</xs:element>
<xs:element name="network" type="networkRuntimeType" minOccurs="0" maxOccurs="1">
<xs:annotation>
<xs:documentation>网络运行时配置</xs:documentation>
</xs:annotation>
</xs:element>
<xs:element name="session" type="sessionRuntimeType" minOccurs="0" maxOccurs="1">
<xs:annotation>
<xs:documentation>会话运行时配置</xs:documentation>
</xs:annotation>
</xs:element>
<xs:element name="server" type="serverType" minOccurs="1" maxOccurs="1">
<xs:annotation>
<xs:documentation>服务器配置</xs:documentation>
</xs:annotation>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<!-- ConfigTable type -->
<xs:complexType name="configTableType">
<xs:attribute name="path" type="xs:string" use="required">
<xs:annotation>
<xs:documentation>配置表文件路径</xs:documentation>
</xs:annotation>
</xs:attribute>
</xs:complexType>
<!-- Server type -->
<xs:complexType name="serverType">
<xs:sequence>
<xs:element name="machines" type="machinesType" minOccurs="0" maxOccurs="1">
<xs:annotation>
<xs:documentation>机器配置列表</xs:documentation>
</xs:annotation>
</xs:element>
<xs:element name="processes" type="processesType" minOccurs="0" maxOccurs="1">
<xs:annotation>
<xs:documentation>进程配置列表</xs:documentation>
</xs:annotation>
</xs:element>
<xs:element name="worlds" type="worldsType" minOccurs="0" maxOccurs="1">
<xs:annotation>
<xs:documentation>世界配置列表</xs:documentation>
</xs:annotation>
</xs:element>
<xs:element name="scenes" type="scenesType" minOccurs="0" maxOccurs="1">
<xs:annotation>
<xs:documentation>场景配置列表</xs:documentation>
</xs:annotation>
</xs:element>
<xs:element name="units" type="unitsType" minOccurs="0" maxOccurs="1">
<xs:annotation>
<xs:documentation>单位配置列表</xs:documentation>
</xs:annotation>
</xs:element>
</xs:sequence>
</xs:complexType>
<!-- Machines types -->
<xs:complexType name="machinesType">
<xs:sequence>
<xs:element name="machine" type="machineType" minOccurs="0" maxOccurs="unbounded"/>
</xs:sequence>
</xs:complexType>
<xs:complexType name="machineType">
<xs:attribute name="id" type="xs:unsignedInt" use="required">
<xs:annotation>
<xs:documentation>机器ID</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="outerIP" type="xs:string" use="required">
<xs:annotation>
<xs:documentation>外网IP地址</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="outerBindIP" type="xs:string" use="required">
<xs:annotation>
<xs:documentation>外网绑定IP地址</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="innerBindIP" type="xs:string" use="required">
<xs:annotation>
<xs:documentation>内网绑定IP地址</xs:documentation>
</xs:annotation>
</xs:attribute>
</xs:complexType>
<!-- Processes types -->
<xs:complexType name="processesType">
<xs:sequence>
<xs:element name="process" type="processType" minOccurs="0" maxOccurs="unbounded"/>
</xs:sequence>
</xs:complexType>
<xs:complexType name="processType">
<xs:attribute name="id" type="xs:unsignedInt" use="required">
<xs:annotation>
<xs:documentation>进程ID</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="machineId" type="xs:unsignedInt" use="required">
<xs:annotation>
<xs:documentation>所属机器ID</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="startupGroup" type="xs:unsignedInt" use="required">
<xs:annotation>
<xs:documentation>启动分组</xs:documentation>
</xs:annotation>
</xs:attribute>
</xs:complexType>
<!-- Worlds types -->
<xs:complexType name="worldsType">
<xs:sequence>
<xs:element name="world" type="worldType" minOccurs="0" maxOccurs="unbounded"/>
</xs:sequence>
</xs:complexType>
<!-- database的选择 -->
<xs:complexType name="databaseType">
<xs:attribute name="dbType" use="required">
<xs:annotation>
<xs:documentation>数据库类型</xs:documentation>
</xs:annotation>
<xs:simpleType>
<xs:restriction base="xs:string">
<!-- PostgreSQL -->
<xs:enumeration value="PostgreSQL"/>
<xs:enumeration value="Postgres"/>
<xs:enumeration value="PgSQL"/>
<xs:enumeration value="Pg"/>
<xs:enumeration value="PG"/>
<!-- MongoDB -->
<xs:enumeration value="MongoDB"/>
<xs:enumeration value="Mongo"/>
</xs:restriction>
</xs:simpleType>
</xs:attribute>
<xs:attribute name="dbName" type="xs:string" use="required">
<xs:annotation>
<xs:documentation>数据库名称</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="dbConnection" type="xs:string" use="optional">
<xs:annotation>
<xs:documentation>数据库连接字符串</xs:documentation>
</xs:annotation>
</xs:attribute>
</xs:complexType>
<xs:complexType name="worldType">
<!-- 每个world允许包含1或n个database -->
<xs:sequence>
<xs:annotation>
<xs:documentation>世界中配置的数据库</xs:documentation>
</xs:annotation>
<xs:element name="database" type="databaseType" minOccurs="1" maxOccurs="unbounded"/>
</xs:sequence>
<!-- world需要id和worldName -->
<xs:attribute name="id" type="xs:unsignedInt" use="required">
<xs:annotation>
<xs:documentation>世界ID</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="worldName" type="xs:string" use="required">
<xs:annotation>
<xs:documentation>世界名称</xs:documentation>
</xs:annotation>
</xs:attribute>
</xs:complexType>
<!-- Scenes types -->
<xs:complexType name="scenesType">
<xs:sequence>
<xs:element name="scene" type="sceneType" minOccurs="0" maxOccurs="unbounded"/>
</xs:sequence>
</xs:complexType>
<xs:complexType name="sceneType">
<xs:attribute name="id" type="xs:unsignedInt" use="required">
<xs:annotation>
<xs:documentation>场景ID</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="processConfigId" type="xs:unsignedInt" use="required">
<xs:annotation>
<xs:documentation>进程配置ID</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="worldConfigId" type="xs:unsignedInt" use="required">
<xs:annotation>
<xs:documentation>世界配置ID</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="sceneRuntimeMode" use="required">
<xs:annotation>
<xs:documentation>场景运行模式</xs:documentation>
</xs:annotation>
<xs:simpleType>
<xs:restriction base="xs:string">
<xs:enumeration value="MainThread"/>
<xs:enumeration value="MultiThread"/>
<xs:enumeration value="ThreadPool"/>
</xs:restriction>
</xs:simpleType>
</xs:attribute>
<xs:attribute name="sceneTypeString" type="xs:string" use="required">
<xs:annotation>
<xs:documentation>场景类型字符串</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="networkProtocol" use="optional">
<xs:annotation>
<xs:documentation>网络协议类型</xs:documentation>
</xs:annotation>
<xs:simpleType>
<xs:restriction base="xs:string">
<xs:enumeration value="TCP"/>
<xs:enumeration value="KCP"/>
<xs:enumeration value="WebSocket"/>
<xs:enumeration value="HTTP"/>
<xs:enumeration value=""/>
</xs:restriction>
</xs:simpleType>
</xs:attribute>
<xs:attribute name="outerPort" type="xs:unsignedInt" use="optional" default="0">
<xs:annotation>
<xs:documentation>外网端口</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="innerPort" type="xs:unsignedInt" use="required">
<xs:annotation>
<xs:documentation>内网端口</xs:documentation>
</xs:annotation>
</xs:attribute>
</xs:complexType>
<!-- Network Runtime type -->
<xs:complexType name="networkRuntimeType">
<xs:attribute name="inner" use="optional" default="TCP">
<xs:annotation>
<xs:documentation>服务器内部网络协议</xs:documentation>
</xs:annotation>
<xs:simpleType>
<xs:restriction base="xs:string">
<xs:enumeration value="TCP"/>
<xs:enumeration value="KCP"/>
</xs:restriction>
</xs:simpleType>
</xs:attribute>
<xs:attribute name="maxMessageSize" type="xs:int" use="optional" default="1048560">
<xs:annotation>
<xs:documentation>消息体最大长度(字节)默认1048560字节(约1.02MB)</xs:documentation>
</xs:annotation>
</xs:attribute>
</xs:complexType>
<!-- Session Runtime type -->
<xs:complexType name="sessionRuntimeType">
<xs:attribute name="idleTimeout" type="xs:int" use="optional" default="8000">
<xs:annotation>
<xs:documentation>Session idle check timeout (in milliseconds)</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="idleInterval" type="xs:int" use="optional" default="5000">
<xs:annotation>
<xs:documentation>Session idle check interval (in milliseconds)</xs:documentation>
</xs:annotation>
</xs:attribute>
</xs:complexType>
<!-- Units types -->
<xs:complexType name="unitsType">
<xs:sequence>
<xs:element name="unit" type="unitType" minOccurs="0" maxOccurs="unbounded"/>
</xs:sequence>
</xs:complexType>
<xs:complexType name="unitType">
<xs:sequence>
<xs:element name="dic" type="unitDicType" minOccurs="0" maxOccurs="1">
<xs:annotation>
<xs:documentation>单位字典数据</xs:documentation>
</xs:annotation>
</xs:element>
</xs:sequence>
<xs:attribute name="id" type="xs:unsignedInt" use="required">
<xs:annotation>
<xs:documentation>单位ID</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="name" type="xs:string" use="required">
<xs:annotation>
<xs:documentation>单位名称</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="model" type="xs:string" use="required">
<xs:annotation>
<xs:documentation>单位模型</xs:documentation>
</xs:annotation>
</xs:attribute>
</xs:complexType>
<xs:complexType name="unitDicType">
<xs:sequence>
<xs:element name="item" minOccurs="0" maxOccurs="unbounded">
<xs:complexType>
<xs:attribute name="key" type="xs:string" use="required">
<xs:annotation>
<xs:documentation>字典键</xs:documentation>
</xs:annotation>
</xs:attribute>
<xs:attribute name="value" type="xs:string" use="required">
<xs:annotation>
<xs:documentation>字典值</xs:documentation>
</xs:annotation>
</xs:attribute>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:schema>

View File

@@ -1,424 +0,0 @@
{
"runtimeTarget": {
"name": ".NETCoreApp,Version=v9.0",
"signature": ""
},
"compilationOptions": {},
"targets": {
".NETCoreApp,Version=v9.0": {
"Hotfix/1.0.0": {
"dependencies": {
"Entity": "1.0.0"
},
"runtime": {
"Hotfix.dll": {}
}
},
"CommandLineParser/2.9.1": {
"runtime": {
"lib/netstandard2.0/CommandLine.dll": {
"assemblyVersion": "2.9.1.0",
"fileVersion": "2.9.1.0"
}
}
},
"DnsClient/1.6.1": {
"dependencies": {
"Microsoft.Win32.Registry": "5.0.0"
},
"runtime": {
"lib/net5.0/DnsClient.dll": {
"assemblyVersion": "1.6.1.0",
"fileVersion": "1.6.1.0"
}
}
},
"Fantasy-Net/2025.2.0": {
"dependencies": {
"CommandLineParser": "2.9.1",
"MongoDB.Bson": "3.5.0",
"MongoDB.Driver": "3.5.0",
"Newtonsoft.Json": "13.0.4",
"protobuf-net": "3.2.56"
},
"runtime": {
"lib/net9.0/Fantasy-Net.dll": {
"assemblyVersion": "1.0.0.0",
"fileVersion": "1.0.0.0"
}
}
},
"Microsoft.Extensions.DependencyInjection.Abstractions/8.0.0": {},
"Microsoft.Extensions.Logging.Abstractions/8.0.0": {
"dependencies": {
"Microsoft.Extensions.DependencyInjection.Abstractions": "8.0.0"
}
},
"Microsoft.IdentityModel.Abstractions/8.14.0": {
"runtime": {
"lib/net9.0/Microsoft.IdentityModel.Abstractions.dll": {
"assemblyVersion": "8.14.0.0",
"fileVersion": "8.14.0.60815"
}
}
},
"Microsoft.IdentityModel.JsonWebTokens/8.14.0": {
"dependencies": {
"Microsoft.IdentityModel.Tokens": "8.14.0"
},
"runtime": {
"lib/net9.0/Microsoft.IdentityModel.JsonWebTokens.dll": {
"assemblyVersion": "8.14.0.0",
"fileVersion": "8.14.0.60815"
}
}
},
"Microsoft.IdentityModel.Logging/8.14.0": {
"dependencies": {
"Microsoft.IdentityModel.Abstractions": "8.14.0"
},
"runtime": {
"lib/net9.0/Microsoft.IdentityModel.Logging.dll": {
"assemblyVersion": "8.14.0.0",
"fileVersion": "8.14.0.60815"
}
}
},
"Microsoft.IdentityModel.Tokens/8.14.0": {
"dependencies": {
"Microsoft.Extensions.Logging.Abstractions": "8.0.0",
"Microsoft.IdentityModel.Logging": "8.14.0"
},
"runtime": {
"lib/net9.0/Microsoft.IdentityModel.Tokens.dll": {
"assemblyVersion": "8.14.0.0",
"fileVersion": "8.14.0.60815"
}
}
},
"Microsoft.NETCore.Platforms/5.0.0": {},
"Microsoft.Win32.Registry/5.0.0": {
"dependencies": {
"System.Security.AccessControl": "5.0.0",
"System.Security.Principal.Windows": "5.0.0"
}
},
"MongoDB.Bson/3.5.0": {
"dependencies": {
"System.Memory": "4.5.5",
"System.Runtime.CompilerServices.Unsafe": "5.0.0"
},
"runtime": {
"lib/net6.0/MongoDB.Bson.dll": {
"assemblyVersion": "3.5.0.0",
"fileVersion": "3.5.0.0"
}
}
},
"MongoDB.Driver/3.5.0": {
"dependencies": {
"DnsClient": "1.6.1",
"Microsoft.Extensions.Logging.Abstractions": "8.0.0",
"MongoDB.Bson": "3.5.0",
"SharpCompress": "0.30.1",
"Snappier": "1.0.0",
"System.Buffers": "4.5.1",
"ZstdSharp.Port": "0.7.3"
},
"runtime": {
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//------------------------------------------------------------------------------
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//
// 对此文件的更改可能会导致不正确的行为,并且如果
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//------------------------------------------------------------------------------
using System;
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@@ -1,8 +0,0 @@
// <auto-generated/>
global using global::System;
global using global::System.Collections.Generic;
global using global::System.IO;
global using global::System.Linq;
global using global::System.Net.Http;
global using global::System.Threading;
global using global::System.Threading.Tasks;

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