fix
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@@ -54,7 +54,8 @@ public class G2Map_EnterMapRequestHandler : AddressRPC<Scene, G2Map_EnterMapRequ
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mapUnit.MapId = request.MapId;
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// 如果没有房间代码,则只是进入地图,直接返回,不执行后续逻辑
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// 如果没有房间代码,则只是进入地图,直接返回,不执行后续逻辑\
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Log.Debug($"如果没有房间代码,则只是进入地图,直接返回,不执行后续逻辑={request.RoomCode}");
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if (string.IsNullOrEmpty(request.RoomCode))
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{
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response.Units = [player.ToMapUnitInfo()];
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@@ -14,11 +14,11 @@ public class C2G_EnterMapRequestHandler : MessageRPC<C2G_EnterMapRequest, G2C_En
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protected override async FTask Run(Session session, C2G_EnterMapRequest request, G2C_EnterMapResponse response,
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Action reply)
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{
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if (string.IsNullOrEmpty(request.RoomCode))
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{
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response.ErrorCode = ErrorCode.MapRoomIdError;
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return;
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}
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// if (string.IsNullOrEmpty(request.RoomCode))
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// {
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// response.ErrorCode = ErrorCode.MapRoomIdError;
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// return;
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// }
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var gateUnitSessionComponent = session.GetComponent<GateUnitSessionComponent>();
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if (gateUnitSessionComponent == null)
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