Files
2026-03-05 18:07:55 +08:00

50 lines
921 B
C#

namespace NBF
{
public abstract class PlayerDriveBase
{
protected PlayerCharacter Character;
protected FPlayer Player;
public void Start(PlayerCharacter character)
{
Player = character.gameObject.GetComponent<FPlayer>();
Character = character;
OnStart();
}
public void Update()
{
OnUpdate();
}
public void LateUpdate()
{
OnLateUpdate();
}
public void FixedUpdate()
{
OnFixedUpdate();
}
public virtual void OnDestroy()
{
}
protected virtual void OnStart()
{
}
protected virtual void OnUpdate()
{
}
protected virtual void OnLateUpdate()
{
}
protected virtual void OnFixedUpdate()
{
}
}
}