Files
Fishing2/Assets/ThirdParty/I2/Localization/Scripts/Utils/SetLanguage.cs
2025-05-10 12:49:47 +08:00

27 lines
445 B
C#

using UnityEngine;
namespace I2.Loc
{
[AddComponentMenu("I2/Localization/SetLanguage Button")]
public class SetLanguage : MonoBehaviour
{
public string _Language;
#if UNITY_EDITOR
public LanguageSource mSource;
#endif
void OnClick()
{
ApplyLanguage();
}
public void ApplyLanguage()
{
if( LocalizationManager.HasLanguage(_Language))
{
LocalizationManager.CurrentLanguage = _Language;
}
}
}
}