Files
Fishing2/Assets/Plugins/Azure[Sky] Dynamic Skybox/Core/Scripts/AzureFollowTarget.cs
2026-01-25 11:25:49 +08:00

17 lines
643 B
C#

using System;
namespace UnityEngine.AzureSky
{
/// <summary>Stores a follower and a target transform that will be used by the AzureCoreSystem component.</summary>
[Serializable]
public sealed class AzureFollowTarget
{
/// <summary>The transform that will follow the target.</summary>
public Transform follower { get => m_follower; set => m_follower = value; }
[SerializeField] private Transform m_follower;
/// <summary>The transform to follow.</summary>
public Transform target { get => m_target; set => m_target = value; }
[SerializeField] private Transform m_target;
}
}