52 lines
2.3 KiB
C#
52 lines
2.3 KiB
C#
using System;
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using UnityEngine.Events;
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namespace UnityEngine.AzureSky
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{
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/// <summary>Base class for setting a custom time event.</summary>
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[Serializable]
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public sealed class AzureCustomEvent
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{
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/// <summary>The minute value of this custom time event.</summary>
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public int minute { get => m_minute; set => m_minute = value; }
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[SerializeField] private int m_minute = 0;
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/// <summary>The hour value of this custom time event.</summary>
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public int hour { get => m_hour; set => m_hour = value; }
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[SerializeField] private int m_hour = 0;
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/// <summary>The day value of this custom time event.</summary>
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public int day { get => m_day; set => m_day = value; }
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[SerializeField] private int m_day = 0;
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/// <summary>The month value of this custom time event.</summary>
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public int month { get => m_month; set => m_month = value; }
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[SerializeField] private int m_month = 0;
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/// <summary>The year value of this custom time event.</summary>
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public int year { get => m_year; set => m_year = value; }
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[SerializeField] private int m_year = 0;
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/// <summary>Stores the hour when the event was executed, used to avoid the event being invoked multiple times in the same hour.</summary>
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public int executedHour { get => m_executedHour; set => m_executedHour = value; }
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private int m_executedHour = -1;
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/// <summary>Is the event already executed on the current hour?</summary>
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public bool isAlreadyExecutedOnThisHour { get => m_isAlreadyExecutedOnThisHour; set => m_isAlreadyExecutedOnThisHour = value; }
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private bool m_isAlreadyExecutedOnThisHour = false;
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/// <summary>Returns the number of listeners attached to this custom event.</summary>
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public int eventListenersCount => m_unityEvent.GetPersistentEventCount();
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/// <summary>The UnityEvent associated to this custom event.</summary>
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public UnityEvent unityEvent { get => m_unityEvent; set => m_unityEvent = value; }
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[SerializeField] private UnityEvent m_unityEvent;
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/// <summary>Invoke the Unity event attached to this custom event.</summary>
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public void Invoke()
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{
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m_unityEvent?.Invoke();
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}
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}
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} |