25 lines
530 B
C#
25 lines
530 B
C#
using UnityEditor;
|
|
using UnityEngine;
|
|
|
|
namespace Obi
|
|
{
|
|
|
|
[CustomEditor(typeof(ObiFoamGenerator)), CanEditMultipleObjects]
|
|
public class ObiFoamGeneratorEditor : Editor
|
|
{
|
|
public override void OnInspectorGUI()
|
|
{
|
|
serializedObject.UpdateIfRequiredOrScript();
|
|
|
|
DrawPropertiesExcluding(serializedObject, "m_Script");
|
|
|
|
// Apply changes to the serializedProperty
|
|
if (GUI.changed)
|
|
serializedObject.ApplyModifiedProperties();
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|