Files
Fishing2/Assets/Scripts/ThirdParty/Rope/Examples/01_DynamicAttach/BackAndForthMovement.cs
2025-11-04 23:11:56 +08:00

23 lines
491 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace NBF.Example
{
public class BackAndForthMovement : MonoBehaviour
{
public Vector3 amount = new Vector3(2.0f, 0.0f, 0.0f);
protected Vector3 startPos;
public void Start()
{
startPos = transform.position;
}
public void Update()
{
transform.position = startPos + amount * Mathf.Sin(Time.time);
}
}
}